ole32: Don't use IEnumSTATSTG to search for elements of storages.
We use it to do a linear search of a binary tree, which is overkill. Replace it with a simple binary search.
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dce1ec06c8
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ee6856d874
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@ -198,6 +198,11 @@ static LONG propertyNameCmp(
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const OLECHAR *newProperty,
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const OLECHAR *currentProperty);
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static ULONG findElement(
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StorageImpl *storage,
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ULONG storageEntry,
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const OLECHAR *name,
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StgProperty *data);
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/***********************************************************************
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* Declaration of miscellaneous functions...
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@ -244,8 +249,6 @@ static IEnumSTATSTGImpl* IEnumSTATSTGImpl_Construct(StorageImpl* This, ULONG fir
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static void IEnumSTATSTGImpl_Destroy(IEnumSTATSTGImpl* This);
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static void IEnumSTATSTGImpl_PushSearchNode(IEnumSTATSTGImpl* This, ULONG nodeToPush);
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static ULONG IEnumSTATSTGImpl_PopSearchNode(IEnumSTATSTGImpl* This, BOOL remove);
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static ULONG IEnumSTATSTGImpl_FindProperty(IEnumSTATSTGImpl* This, const OLECHAR* lpszPropName,
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StgProperty* buffer);
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static INT IEnumSTATSTGImpl_FindParentProperty(IEnumSTATSTGImpl *This, ULONG childProperty,
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StgProperty *currentProperty, ULONG *propertyId);
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@ -387,7 +390,6 @@ static HRESULT WINAPI StorageBaseImpl_OpenStream(
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IStream** ppstm) /* [out] */
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{
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StorageBaseImpl *This = (StorageBaseImpl *)iface;
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IEnumSTATSTGImpl* propertyEnumeration;
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StgStreamImpl* newStream;
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StgProperty currentProperty;
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ULONG foundPropertyIndex;
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@ -433,25 +435,14 @@ static HRESULT WINAPI StorageBaseImpl_OpenStream(
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}
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/*
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* Create a property enumeration to search the properties
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* Search for the element with the given name
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*/
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propertyEnumeration = IEnumSTATSTGImpl_Construct(
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foundPropertyIndex = findElement(
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This->ancestorStorage,
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This->rootPropertySetIndex);
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/*
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* Search the enumeration for the property with the given name
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*/
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foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(
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propertyEnumeration,
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This->rootPropertySetIndex,
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pwcsName,
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¤tProperty);
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/*
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* Delete the property enumeration since we don't need it anymore
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*/
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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/*
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* If it was found, construct the stream object and return a pointer to it.
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*/
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@ -502,7 +493,6 @@ static HRESULT WINAPI StorageBaseImpl_OpenStorage(
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{
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StorageBaseImpl *This = (StorageBaseImpl *)iface;
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StorageInternalImpl* newStorage;
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IEnumSTATSTGImpl* propertyEnumeration;
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StgProperty currentProperty;
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ULONG foundPropertyIndex;
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HRESULT res = STG_E_UNKNOWN;
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@ -555,17 +545,12 @@ static HRESULT WINAPI StorageBaseImpl_OpenStorage(
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*ppstg = NULL;
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propertyEnumeration = IEnumSTATSTGImpl_Construct(
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foundPropertyIndex = findElement(
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This->ancestorStorage,
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This->rootPropertySetIndex);
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foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(
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propertyEnumeration,
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This->rootPropertySetIndex,
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pwcsName,
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¤tProperty);
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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if ( (foundPropertyIndex!=PROPERTY_NULL) &&
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(currentProperty.propertyType==PROPTYPE_STORAGE) )
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{
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@ -708,17 +693,14 @@ static HRESULT WINAPI StorageBaseImpl_RenameElement(
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const OLECHAR* pwcsNewName) /* [in] */
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{
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StorageBaseImpl *This = (StorageBaseImpl *)iface;
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IEnumSTATSTGImpl* propertyEnumeration;
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StgProperty currentProperty;
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ULONG foundPropertyIndex;
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TRACE("(%p, %s, %s)\n",
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iface, debugstr_w(pwcsOldName), debugstr_w(pwcsNewName));
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propertyEnumeration = IEnumSTATSTGImpl_Construct(This->ancestorStorage,
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This->rootPropertySetIndex);
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foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(propertyEnumeration,
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foundPropertyIndex = findElement(This->ancestorStorage,
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This->rootPropertySetIndex,
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pwcsNewName,
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¤tProperty);
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@ -727,21 +709,17 @@ static HRESULT WINAPI StorageBaseImpl_RenameElement(
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/*
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* There is already a property with the new name
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*/
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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return STG_E_FILEALREADYEXISTS;
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}
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IEnumSTATSTG_Reset((IEnumSTATSTG*)propertyEnumeration);
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/*
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* Search the enumeration for the old property name
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* Search for the old element name
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*/
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foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(propertyEnumeration,
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foundPropertyIndex = findElement(This->ancestorStorage,
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This->rootPropertySetIndex,
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pwcsOldName,
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¤tProperty);
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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if (foundPropertyIndex != PROPERTY_NULL)
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{
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StgProperty renamedProperty;
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@ -855,7 +833,6 @@ static HRESULT WINAPI StorageBaseImpl_CreateStream(
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IStream** ppstm) /* [out] */
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{
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StorageBaseImpl *This = (StorageBaseImpl *)iface;
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IEnumSTATSTGImpl* propertyEnumeration;
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StgStreamImpl* newStream;
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StgProperty currentProperty, newStreamProperty;
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ULONG foundPropertyIndex, newPropertyIndex;
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@ -904,15 +881,11 @@ static HRESULT WINAPI StorageBaseImpl_CreateStream(
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*ppstm = 0;
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propertyEnumeration = IEnumSTATSTGImpl_Construct(This->ancestorStorage,
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This->rootPropertySetIndex);
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foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(propertyEnumeration,
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foundPropertyIndex = findElement(This->ancestorStorage,
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This->rootPropertySetIndex,
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pwcsName,
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¤tProperty);
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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if (foundPropertyIndex != PROPERTY_NULL)
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{
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/*
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@ -1068,7 +1041,6 @@ static HRESULT WINAPI StorageImpl_CreateStorage(
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{
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StorageImpl* const This=(StorageImpl*)iface;
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IEnumSTATSTGImpl *propertyEnumeration;
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StgProperty currentProperty;
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StgProperty newProperty;
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ULONG foundPropertyIndex;
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@ -1103,16 +1075,10 @@ static HRESULT WINAPI StorageImpl_CreateStorage(
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return STG_E_ACCESSDENIED;
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}
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/*
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* Create a property enumeration and search the properties
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*/
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propertyEnumeration = IEnumSTATSTGImpl_Construct( This->base.ancestorStorage,
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This->base.rootPropertySetIndex);
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foundPropertyIndex = IEnumSTATSTGImpl_FindProperty(propertyEnumeration,
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foundPropertyIndex = findElement(This->base.ancestorStorage,
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This->base.rootPropertySetIndex,
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pwcsName,
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¤tProperty);
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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if (foundPropertyIndex != PROPERTY_NULL)
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{
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@ -1440,6 +1406,44 @@ static void updatePropertyChain(
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}
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}
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/****************************************************************************
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*
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* Internal Method
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*
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* Find and read the element of a storage with the given name.
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*/
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static ULONG findElement(StorageImpl *storage, ULONG storageEntry,
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const OLECHAR *name, StgProperty *data)
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{
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ULONG currentEntry;
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/* Read the storage entry to find the root of the tree. */
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StorageImpl_ReadProperty(storage, storageEntry, data);
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currentEntry = data->dirProperty;
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while (currentEntry != PROPERTY_NULL)
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{
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LONG cmp;
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StorageImpl_ReadProperty(storage, currentEntry, data);
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cmp = propertyNameCmp(name, data->name);
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if (cmp == 0)
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/* found it */
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break;
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else if (cmp < 0)
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currentEntry = data->leftChild;
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else if (cmp > 0)
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currentEntry = data->rightChild;
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}
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return currentEntry;
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}
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/*************************************************************************
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* CopyTo (IStorage)
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@ -1697,7 +1701,6 @@ static HRESULT WINAPI StorageImpl_DestroyElement(
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{
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StorageImpl* const This=(StorageImpl*)iface;
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IEnumSTATSTGImpl* propertyEnumeration;
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HRESULT hr = S_OK;
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BOOL res;
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StgProperty propertyToDelete;
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@ -1715,17 +1718,12 @@ static HRESULT WINAPI StorageImpl_DestroyElement(
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if ( STGM_ACCESS_MODE( This->base.openFlags ) == STGM_READ )
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return STG_E_ACCESSDENIED;
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propertyEnumeration = IEnumSTATSTGImpl_Construct(
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foundPropertyIndexToDelete = findElement(
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This->base.ancestorStorage,
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This->base.rootPropertySetIndex);
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foundPropertyIndexToDelete = IEnumSTATSTGImpl_FindProperty(
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propertyEnumeration,
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This->base.rootPropertySetIndex,
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pwcsName,
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&propertyToDelete);
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IEnumSTATSTGImpl_Destroy(propertyEnumeration);
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if ( foundPropertyIndexToDelete == PROPERTY_NULL )
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{
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return STG_E_FILENOTFOUND;
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@ -3973,49 +3971,6 @@ static INT IEnumSTATSTGImpl_FindParentProperty(
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return PROPERTY_NULL;
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}
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static ULONG IEnumSTATSTGImpl_FindProperty(
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IEnumSTATSTGImpl* This,
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const OLECHAR* lpszPropName,
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StgProperty* currentProperty)
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{
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ULONG currentSearchNode;
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/*
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* Start with the node at the top of the stack.
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*/
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currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
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while (currentSearchNode!=PROPERTY_NULL)
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{
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/*
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* Remove the top node from the stack
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*/
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IEnumSTATSTGImpl_PopSearchNode(This, TRUE);
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/*
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* Read the property from the storage.
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*/
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StorageImpl_ReadProperty(This->parentStorage,
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currentSearchNode,
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currentProperty);
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if (propertyNameCmp(currentProperty->name, lpszPropName) == 0)
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return currentSearchNode;
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/*
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* Push the next search node in the search stack.
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*/
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IEnumSTATSTGImpl_PushSearchNode(This, currentProperty->rightChild);
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/*
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* continue the iteration.
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*/
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currentSearchNode = IEnumSTATSTGImpl_PopSearchNode(This, FALSE);
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}
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return PROPERTY_NULL;
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}
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static void IEnumSTATSTGImpl_PushSearchNode(
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IEnumSTATSTGImpl* This,
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ULONG nodeToPush)
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