d3d9/tests: Add style and size tests for D3DCREATE_NOWINDOWCHANGES.

This commit is contained in:
Stefan Dösinger 2014-10-20 13:08:50 +02:00 committed by Alexandre Julliard
parent 9a26f0f0d9
commit ee0733863e
2 changed files with 191 additions and 127 deletions

View File

@ -31,12 +31,15 @@ static DEVMODEW startup_mode;
static HRESULT (WINAPI *pDirect3DCreate9Ex)(UINT SDKVersion, IDirect3D9Ex **d3d9ex);
#define CREATE_DEVICE_FULLSCREEN 0x01
#define CREATE_DEVICE_NOWINDOWCHANGES 0x02
struct device_desc
{
HWND device_window;
unsigned int width;
unsigned int height;
BOOL windowed;
DWORD flags;
};
static HWND create_window(void)
@ -75,6 +78,7 @@ static IDirect3DDevice9Ex *create_device(HWND focus_window, const struct device_
IDirect3DDevice9Ex *device;
D3DDISPLAYMODEEX mode, *m;
IDirect3D9Ex *d3d9;
DWORD behavior_flags = D3DCREATE_HARDWARE_VERTEXPROCESSING;
if (FAILED(pDirect3DCreate9Ex(D3D_SDK_VERSION, &d3d9)))
return NULL;
@ -93,7 +97,9 @@ static IDirect3DDevice9Ex *create_device(HWND focus_window, const struct device_
present_parameters.BackBufferWidth = desc->width;
present_parameters.BackBufferHeight = desc->height;
present_parameters.hDeviceWindow = desc->device_window;
present_parameters.Windowed = desc->windowed;
present_parameters.Windowed = !(desc->flags & CREATE_DEVICE_FULLSCREEN);
if (desc->flags & CREATE_DEVICE_NOWINDOWCHANGES)
behavior_flags |= D3DCREATE_NOWINDOWCHANGES;
}
mode.Size = sizeof(mode);
@ -105,14 +111,19 @@ static IDirect3DDevice9Ex *create_device(HWND focus_window, const struct device_
m = present_parameters.Windowed ? NULL : &mode;
if (SUCCEEDED(IDirect3D9Ex_CreateDeviceEx(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, m, &device))) goto done;
behavior_flags, &present_parameters, m, &device)))
goto done;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
if (SUCCEEDED(IDirect3D9Ex_CreateDeviceEx(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, m, &device))) goto done;
behavior_flags, &present_parameters, m, &device)))
goto done;
behavior_flags ^= (D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_SOFTWARE_VERTEXPROCESSING);
if (SUCCEEDED(IDirect3D9Ex_CreateDeviceEx(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, m, &device))) goto done;
behavior_flags, &present_parameters, m, &device)))
goto done;
device = NULL;
@ -1229,7 +1240,7 @@ static void test_lost_device(void)
desc.device_window = window;
desc.width = 640;
desc.height = 480;
desc.windowed = FALSE;
desc.flags = CREATE_DEVICE_FULLSCREEN;
if (!(device = create_device(window, &desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -1830,7 +1841,7 @@ static void test_wndproc(void)
device_desc.device_window = device_window;
device_desc.width = startup_mode.dmPelsWidth;
device_desc.height = startup_mode.dmPelsHeight;
device_desc.windowed = FALSE;
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
if (!(device = create_device(focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -1970,7 +1981,7 @@ static void test_wndproc_windowed(void)
device_desc.device_window = device_window;
device_desc.width = 640;
device_desc.height = 480;
device_desc.windowed = TRUE;
device_desc.flags = 0;
if (!(device = create_device(focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -2110,7 +2121,7 @@ done:
static void test_window_style(void)
{
RECT focus_rect, fullscreen_rect, r;
RECT focus_rect, device_rect, fullscreen_rect, r, r2;
LONG device_style, device_exstyle;
LONG focus_style, focus_exstyle;
struct device_desc device_desc;
@ -2118,20 +2129,27 @@ static void test_window_style(void)
IDirect3DDevice9Ex *device;
HRESULT hr;
ULONG ref;
static const LONG test_style_flags[] =
static const struct
{
0,
WS_VISIBLE
LONG style_flags;
DWORD device_flags;
}
tests[] =
{
{0, 0},
{WS_VISIBLE, 0},
{0, CREATE_DEVICE_NOWINDOWCHANGES},
{WS_VISIBLE, CREATE_DEVICE_NOWINDOWCHANGES},
};
unsigned int i;
SetRect(&fullscreen_rect, 0, 0, startup_mode.dmPelsWidth, startup_mode.dmPelsHeight);
for (i = 0; i < sizeof(test_style_flags) / sizeof(*test_style_flags); ++i)
for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
{
focus_window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW | test_style_flags[i],
focus_window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW | tests[i].style_flags,
0, 0, startup_mode.dmPelsWidth / 2, startup_mode.dmPelsHeight / 2, 0, 0, 0, 0);
device_window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW | test_style_flags[i],
device_window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW | tests[i].style_flags,
0, 0, startup_mode.dmPelsWidth / 2, startup_mode.dmPelsHeight / 2, 0, 0, 0, 0);
device_style = GetWindowLongA(device_window, GWL_STYLE);
@ -2140,11 +2158,12 @@ static void test_window_style(void)
focus_exstyle = GetWindowLongA(focus_window, GWL_EXSTYLE);
GetWindowRect(focus_window, &focus_rect);
GetWindowRect(device_window, &device_rect);
device_desc.device_window = device_window;
device_desc.width = startup_mode.dmPelsWidth;
device_desc.height = startup_mode.dmPelsHeight;
device_desc.windowed = FALSE;
device_desc.flags = CREATE_DEVICE_FULLSCREEN | tests[i].device_flags;
if (!(device = create_device(focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -2154,50 +2173,55 @@ static void test_window_style(void)
}
style = GetWindowLongA(device_window, GWL_STYLE);
todo_wine ok(style == device_style, "Expected device window style %#x, got %#x.\n",
device_style, style);
todo_wine ok(style == device_style, "Expected device window style %#x, got %#x, i=%u.\n",
device_style, style, i);
style = GetWindowLongA(device_window, GWL_EXSTYLE);
todo_wine ok(style == device_exstyle, "Expected device window extended style %#x, got %#x.\n",
device_exstyle, style);
todo_wine ok(style == device_exstyle, "Expected device window extended style %#x, got %#x, i=%u.\n",
device_exstyle, style, i);
style = GetWindowLongA(focus_window, GWL_STYLE);
ok(style == focus_style, "Expected focus window style %#x, got %#x.\n",
focus_style, style);
ok(style == focus_style, "Expected focus window style %#x, got %#x, i=%u.\n",
focus_style, style, i);
style = GetWindowLongA(focus_window, GWL_EXSTYLE);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
focus_exstyle, style);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x, i=%u.\n",
focus_exstyle, style, i);
GetWindowRect(device_window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
GetClientRect(device_window, &r);
todo_wine ok(!EqualRect(&r, &fullscreen_rect), "Client rect and window rect are equal.\n");
if (tests[i].device_flags & CREATE_DEVICE_NOWINDOWCHANGES)
todo_wine ok(EqualRect(&r, &device_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}, i=%u.\n",
device_rect.left, device_rect.top, device_rect.right, device_rect.bottom,
r.left, r.top, r.right, r.bottom, i);
else
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}, i=%u.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom, i);
GetClientRect(device_window, &r2);
todo_wine ok(!EqualRect(&r, &r2), "Client rect and window rect are equal, i=%u.\n", i);
GetWindowRect(focus_window, &r);
ok(EqualRect(&r, &focus_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
ok(EqualRect(&r, &focus_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}, i=%u.\n",
focus_rect.left, focus_rect.top, focus_rect.right, focus_rect.bottom,
r.left, r.top, r.right, r.bottom);
r.left, r.top, r.right, r.bottom, i);
hr = reset_device(device, device_window, TRUE);
ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
style = GetWindowLongA(device_window, GWL_STYLE);
if (test_style_flags[i] & WS_VISIBLE)
ok(style == device_style, "Expected device window style %#x, got %#x.\n",
device_style, style);
if (tests[i].style_flags & WS_VISIBLE)
ok(style == device_style, "Expected device window style %#x, got %#x, i=%u.\n",
device_style, style, i);
else
todo_wine ok(style == device_style, "Expected device window style %#x, got %#x.\n",
device_style, style);
todo_wine ok(style == device_style, "Expected device window style %#x, got %#x, i=%u.\n",
device_style, style, i);
style = GetWindowLongA(device_window, GWL_EXSTYLE);
todo_wine ok(style == device_exstyle, "Expected device window extended style %#x, got %#x.\n",
device_exstyle, style);
todo_wine ok(style == device_exstyle, "Expected device window extended style %#x, got %#x, i=%u.\n",
device_exstyle, style, i);
style = GetWindowLongA(focus_window, GWL_STYLE);
ok(style == focus_style, "Expected focus window style %#x, got %#x.\n",
focus_style, style);
ok(style == focus_style, "Expected focus window style %#x, got %#x, i=%u.\n",
focus_style, style, i);
style = GetWindowLongA(focus_window, GWL_EXSTYLE);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
focus_exstyle, style);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x, i=%u.\n",
focus_exstyle, style, i);
ref = IDirect3DDevice9Ex_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);

View File

@ -31,12 +31,15 @@ struct vec3
float x, y, z;
};
#define CREATE_DEVICE_FULLSCREEN 0x01
#define CREATE_DEVICE_NOWINDOWCHANGES 0x02
struct device_desc
{
HWND device_window;
unsigned int width;
unsigned int height;
BOOL windowed;
DWORD flags;
};
#define GET_X_LPARAM(lp) ((int)(short)LOWORD(lp))
@ -129,6 +132,7 @@ static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9, HWND focus_window, cons
{
D3DPRESENT_PARAMETERS present_parameters = {0};
IDirect3DDevice9 *device;
DWORD behavior_flags = D3DCREATE_HARDWARE_VERTEXPROCESSING;
present_parameters.BackBufferWidth = 640;
present_parameters.BackBufferHeight = 480;
@ -144,18 +148,25 @@ static IDirect3DDevice9 *create_device(IDirect3D9 *d3d9, HWND focus_window, cons
present_parameters.BackBufferWidth = desc->width;
present_parameters.BackBufferHeight = desc->height;
present_parameters.hDeviceWindow = desc->device_window;
present_parameters.Windowed = desc->windowed;
present_parameters.Windowed = !(desc->flags & CREATE_DEVICE_FULLSCREEN);
if (desc->flags & CREATE_DEVICE_NOWINDOWCHANGES)
behavior_flags |= D3DCREATE_NOWINDOWCHANGES;
}
if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
behavior_flags, &present_parameters, &device)))
return device;
present_parameters.AutoDepthStencilFormat = D3DFMT_D16;
if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_HARDWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
behavior_flags, &present_parameters, &device)))
return device;
behavior_flags ^= (D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_SOFTWARE_VERTEXPROCESSING);
if (SUCCEEDED(IDirect3D9_CreateDevice(d3d9, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL, focus_window,
D3DCREATE_SOFTWARE_VERTEXPROCESSING, &present_parameters, &device))) return device;
behavior_flags, &present_parameters, &device)))
return device;
return NULL;
}
@ -2971,7 +2982,7 @@ static void test_scissor_size(void)
device_desc.device_window = hwnd;
device_desc.width = scts[i].backx;
device_desc.height = scts[i].backy;
device_desc.windowed = scts[i].window;
device_desc.flags = scts[i].window ? 0 : CREATE_DEVICE_FULLSCREEN;
if (!(device_ptr = create_device(d3d9_ptr, hwnd, &device_desc)))
{
skip("Failed to create a 3D device, skipping test.\n");
@ -3205,7 +3216,7 @@ static void test_wndproc(void)
device_desc.device_window = device_window;
device_desc.width = screen_width;
device_desc.height = screen_height;
device_desc.windowed = FALSE;
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
if (!(device = create_device(d3d9, focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -3348,7 +3359,7 @@ static void test_wndproc_windowed(void)
device_desc.device_window = device_window;
device_desc.width = 640;
device_desc.height = 480;
device_desc.windowed = TRUE;
device_desc.flags = 0;
if (!(device = create_device(d3d9, focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -3634,7 +3645,7 @@ done:
static void test_window_style(void)
{
RECT focus_rect, fullscreen_rect, r;
RECT focus_rect, device_rect, fullscreen_rect, r, r2;
LONG device_style, device_exstyle;
LONG focus_style, focus_exstyle;
struct device_desc device_desc;
@ -3643,86 +3654,115 @@ static void test_window_style(void)
IDirect3D9 *d3d9;
HRESULT hr;
ULONG ref;
static const struct
{
DWORD device_flags;
LONG style, exstyle;
}
tests[] =
{
{0, WS_VISIBLE, WS_EX_TOPMOST},
{CREATE_DEVICE_NOWINDOWCHANGES, 0},
};
unsigned int i;
focus_window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
device_window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
ok(!!d3d9, "Failed to create a D3D object.\n");
device_style = GetWindowLongA(device_window, GWL_STYLE);
device_exstyle = GetWindowLongA(device_window, GWL_EXSTYLE);
focus_style = GetWindowLongA(focus_window, GWL_STYLE);
focus_exstyle = GetWindowLongA(focus_window, GWL_EXSTYLE);
SetRect(&fullscreen_rect, 0, 0, screen_width, screen_height);
GetWindowRect(focus_window, &focus_rect);
device_desc.device_window = device_window;
device_desc.width = screen_width;
device_desc.height = screen_height;
device_desc.windowed = FALSE;
if (!(device = create_device(d3d9, focus_window, &device_desc)))
for (i = 0; i < sizeof(tests) / sizeof(*tests); ++i)
{
skip("Failed to create a D3D device, skipping tests.\n");
goto done;
focus_window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
device_window = CreateWindowA("d3d9_test_wc", "d3d9_test", WS_OVERLAPPEDWINDOW,
0, 0, screen_width / 2, screen_height / 2, 0, 0, 0, 0);
device_style = GetWindowLongA(device_window, GWL_STYLE);
device_exstyle = GetWindowLongA(device_window, GWL_EXSTYLE);
focus_style = GetWindowLongA(focus_window, GWL_STYLE);
focus_exstyle = GetWindowLongA(focus_window, GWL_EXSTYLE);
GetWindowRect(focus_window, &focus_rect);
GetWindowRect(device_window, &device_rect);
device_desc.device_window = device_window;
device_desc.width = screen_width;
device_desc.height = screen_height;
device_desc.flags = CREATE_DEVICE_FULLSCREEN | tests[i].device_flags;
if (!(device = create_device(d3d9, focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
DestroyWindow(device_window);
DestroyWindow(focus_window);
break;
}
style = GetWindowLongA(device_window, GWL_STYLE);
expected_style = device_style | tests[i].style;
todo_wine ok(style == expected_style, "Expected device window style %#x, got %#x, i=%u.\n",
expected_style, style, i);
style = GetWindowLongA(device_window, GWL_EXSTYLE);
expected_style = device_exstyle | tests[i].exstyle;
todo_wine ok(style == expected_style, "Expected device window extended style %#x, got %#x, i=%u.\n",
expected_style, style, i);
style = GetWindowLongA(focus_window, GWL_STYLE);
ok(style == focus_style, "Expected focus window style %#x, got %#x, i=%u.\n",
focus_style, style, i);
style = GetWindowLongA(focus_window, GWL_EXSTYLE);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x, i=%u.\n",
focus_exstyle, style, i);
GetWindowRect(device_window, &r);
if (tests[i].device_flags & CREATE_DEVICE_NOWINDOWCHANGES)
todo_wine ok(EqualRect(&r, &device_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}, i=%u.\n",
device_rect.left, device_rect.top, device_rect.right, device_rect.bottom,
r.left, r.top, r.right, r.bottom, i);
else
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}, i=%u.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom, i);
GetClientRect(device_window, &r2);
todo_wine ok(!EqualRect(&r, &r2), "Client rect and window rect are equal.\n");
GetWindowRect(focus_window, &r);
ok(EqualRect(&r, &focus_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}, i=%u.\n",
focus_rect.left, focus_rect.top, focus_rect.right, focus_rect.bottom,
r.left, r.top, r.right, r.bottom, i);
hr = reset_device(device, device_window, TRUE);
ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
style = GetWindowLongA(device_window, GWL_STYLE);
expected_style = device_style | tests[i].style;
if (tests[i].device_flags & CREATE_DEVICE_NOWINDOWCHANGES)
todo_wine ok(style == expected_style, "Expected device window style %#x, got %#x, i=%u.\n",
expected_style, style, i);
else
ok(style == expected_style, "Expected device window style %#x, got %#x, i=%u.\n",
expected_style, style, i);
style = GetWindowLongA(device_window, GWL_EXSTYLE);
expected_style = device_exstyle | tests[i].exstyle;
if (tests[i].device_flags & CREATE_DEVICE_NOWINDOWCHANGES)
todo_wine ok(style == expected_style, "Expected device window extended style %#x, got %#x, i=%u.\n",
expected_style, style, i);
else
ok(style == expected_style, "Expected device window extended style %#x, got %#x, i=%u.\n",
expected_style, style, i);
style = GetWindowLongA(focus_window, GWL_STYLE);
ok(style == focus_style, "Expected focus window style %#x, got %#x, i=%u.\n",
focus_style, style, i);
style = GetWindowLongA(focus_window, GWL_EXSTYLE);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x, i=%u.\n",
focus_exstyle, style, i);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
DestroyWindow(device_window);
DestroyWindow(focus_window);
}
style = GetWindowLongA(device_window, GWL_STYLE);
expected_style = device_style | WS_VISIBLE;
todo_wine ok(style == expected_style, "Expected device window style %#x, got %#x.\n",
expected_style, style);
style = GetWindowLongA(device_window, GWL_EXSTYLE);
expected_style = device_exstyle | WS_EX_TOPMOST;
todo_wine ok(style == expected_style, "Expected device window extended style %#x, got %#x.\n",
expected_style, style);
style = GetWindowLongA(focus_window, GWL_STYLE);
ok(style == focus_style, "Expected focus window style %#x, got %#x.\n",
focus_style, style);
style = GetWindowLongA(focus_window, GWL_EXSTYLE);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
focus_exstyle, style);
GetWindowRect(device_window, &r);
ok(EqualRect(&r, &fullscreen_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
fullscreen_rect.left, fullscreen_rect.top, fullscreen_rect.right, fullscreen_rect.bottom,
r.left, r.top, r.right, r.bottom);
GetClientRect(device_window, &r);
todo_wine ok(!EqualRect(&r, &fullscreen_rect), "Client rect and window rect are equal.\n");
GetWindowRect(focus_window, &r);
ok(EqualRect(&r, &focus_rect), "Expected {%d, %d, %d, %d}, got {%d, %d, %d, %d}.\n",
focus_rect.left, focus_rect.top, focus_rect.right, focus_rect.bottom,
r.left, r.top, r.right, r.bottom);
hr = reset_device(device, device_window, TRUE);
ok(SUCCEEDED(hr), "Failed to reset device, hr %#x.\n", hr);
style = GetWindowLongA(device_window, GWL_STYLE);
expected_style = device_style | WS_VISIBLE;
ok(style == expected_style, "Expected device window style %#x, got %#x.\n",
expected_style, style);
style = GetWindowLongA(device_window, GWL_EXSTYLE);
expected_style = device_exstyle | WS_EX_TOPMOST;
ok(style == expected_style, "Expected device window extended style %#x, got %#x.\n",
expected_style, style);
style = GetWindowLongA(focus_window, GWL_STYLE);
ok(style == focus_style, "Expected focus window style %#x, got %#x.\n",
focus_style, style);
style = GetWindowLongA(focus_window, GWL_EXSTYLE);
ok(style == focus_exstyle, "Expected focus window extended style %#x, got %#x.\n",
focus_exstyle, style);
ref = IDirect3DDevice9_Release(device);
ok(ref == 0, "The device was not properly freed: refcount %u.\n", ref);
done:
IDirect3D9_Release(d3d9);
DestroyWindow(device_window);
DestroyWindow(focus_window);
}
static const POINT *expect_pos;
@ -3868,7 +3908,7 @@ static void test_mode_change(void)
device_desc.device_window = device_window;
device_desc.width = screen_width;
device_desc.height = screen_height;
device_desc.windowed = FALSE;
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
if (!(device = create_device(d3d9, focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -3966,7 +4006,7 @@ static void test_device_window_reset(void)
device_desc.device_window = NULL;
device_desc.width = screen_width;
device_desc.height = screen_height;
device_desc.windowed = FALSE;
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
if (!(device = create_device(d3d9, focus_window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -4569,7 +4609,7 @@ static void test_occlusion_query_states(void)
device_desc.device_window = window;
device_desc.width = screen_width;
device_desc.height = screen_height;
device_desc.windowed = FALSE;
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
if (!(device = create_device(d3d9, window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");
@ -9160,7 +9200,7 @@ static void test_lost_device(void)
device_desc.device_window = window;
device_desc.width = screen_width;
device_desc.height = screen_height;
device_desc.windowed = FALSE;
device_desc.flags = CREATE_DEVICE_FULLSCREEN;
if (!(device = create_device(d3d, window, &device_desc)))
{
skip("Failed to create a D3D device, skipping tests.\n");