d3d9: Partial implementation of IDirect3DSwapChain9Ex.
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@ -181,7 +181,7 @@ HRESULT volume_init(struct d3d9_volume *volume, struct d3d9_device *device, UINT
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struct d3d9_swapchain
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{
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IDirect3DSwapChain9 IDirect3DSwapChain9_iface;
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IDirect3DSwapChain9Ex IDirect3DSwapChain9Ex_iface;
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LONG refcount;
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struct wined3d_swapchain *wined3d_swapchain;
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IDirect3DDevice9Ex *parent_device;
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@ -312,4 +312,9 @@ struct d3d9_query
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HRESULT query_init(struct d3d9_query *query, struct d3d9_device *device, D3DQUERYTYPE type) DECLSPEC_HIDDEN;
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static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface);
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}
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#endif /* __WINE_D3D9_PRIVATE_H */
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@ -229,11 +229,6 @@ static void wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapch
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swapchain_desc->auto_restore_display_mode = TRUE;
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}
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static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface);
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}
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static HRESULT WINAPI d3d9_device_QueryInterface(IDirect3DDevice9Ex *iface, REFIID riid, void **out)
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{
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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@ -507,7 +502,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_CreateAdditionalSwapChain(ID
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wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters);
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if (SUCCEEDED(hr = d3d9_swapchain_create(device, &desc, &object)))
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*swapchain = &object->IDirect3DSwapChain9_iface;
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*swapchain = (IDirect3DSwapChain9 *)&object->IDirect3DSwapChain9Ex_iface;
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present_parameters_from_wined3d_swapchain_desc(present_parameters, &desc);
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return hr;
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@ -527,8 +522,8 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_GetSwapChain(IDirect3DDevice
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if ((wined3d_swapchain = wined3d_device_get_swapchain(device->wined3d_device, swapchain_idx)))
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{
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swapchain_impl = wined3d_swapchain_get_parent(wined3d_swapchain);
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*swapchain = &swapchain_impl->IDirect3DSwapChain9_iface;
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IDirect3DSwapChain9_AddRef(*swapchain);
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*swapchain = (IDirect3DSwapChain9 *)&swapchain_impl->IDirect3DSwapChain9Ex_iface;
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IDirect3DSwapChain9Ex_AddRef(*swapchain);
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hr = D3D_OK;
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}
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else
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@ -3449,7 +3444,7 @@ static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent
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*swapchain = d3d_swapchain->wined3d_swapchain;
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wined3d_swapchain_incref(*swapchain);
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IDirect3DSwapChain9_Release(&d3d_swapchain->IDirect3DSwapChain9_iface);
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IDirect3DSwapChain9Ex_Release(&d3d_swapchain->IDirect3DSwapChain9Ex_iface);
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return hr;
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}
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@ -25,19 +25,38 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d9);
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static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9(IDirect3DSwapChain9 *iface)
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static inline struct d3d9_swapchain *impl_from_IDirect3DSwapChain9Ex(IDirect3DSwapChain9Ex *iface)
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{
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return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9_iface);
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return CONTAINING_RECORD(iface, struct d3d9_swapchain, IDirect3DSwapChain9Ex_iface);
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}
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static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9 *iface, REFIID riid, void **out)
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static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9Ex *iface, REFIID riid, void **out)
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{
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TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
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if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IDirect3DSwapChain9_AddRef(iface);
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IDirect3DSwapChain9Ex_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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if (IsEqualGUID(riid, &IID_IDirect3DSwapChain9Ex))
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(swapchain->parent_device);
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/* Find out if the creating d3d9 interface was created with Direct3DCreate9Ex.
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* It doesn't matter with which function the device was created. */
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if (!device->d3d_parent->extended)
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{
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WARN("IDirect3D9 instance wasn't created with CreateDirect3D9Ex, returning E_NOINTERFACE.\n");
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*out = NULL;
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return E_NOINTERFACE;
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}
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IDirect3DSwapChain9Ex_AddRef(iface);
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*out = iface;
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return S_OK;
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}
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@ -48,9 +67,9 @@ static HRESULT WINAPI d3d9_swapchain_QueryInterface(IDirect3DSwapChain9 *iface,
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return E_NOINTERFACE;
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}
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static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9 *iface)
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static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9Ex *iface)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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ULONG refcount = InterlockedIncrement(&swapchain->refcount);
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TRACE("%p increasing refcount to %u.\n", iface, refcount);
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@ -68,9 +87,9 @@ static ULONG WINAPI d3d9_swapchain_AddRef(IDirect3DSwapChain9 *iface)
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return refcount;
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}
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static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9 *iface)
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static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9Ex *iface)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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ULONG refcount = InterlockedDecrement(&swapchain->refcount);
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TRACE("%p decreasing refcount to %u.\n", iface, refcount);
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@ -91,11 +110,11 @@ static ULONG WINAPI d3d9_swapchain_Release(IDirect3DSwapChain9 *iface)
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return refcount;
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}
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static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9 *iface,
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static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChain9Ex *iface,
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const RECT *src_rect, const RECT *dst_rect, HWND dst_window_override,
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const RGNDATA *dirty_region, DWORD flags)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, src_rect %s, dst_rect %s, dst_window_override %p, dirty_region %p, flags %#x.\n",
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@ -110,9 +129,9 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_swapchain_Present(IDirect3DSwapChai
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9 *iface, IDirect3DSurface9 *surface)
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static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9Ex *iface, IDirect3DSurface9 *surface)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct d3d9_surface *dst = unsafe_impl_from_IDirect3DSurface9(surface);
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HRESULT hr;
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@ -125,10 +144,10 @@ static HRESULT WINAPI d3d9_swapchain_GetFrontBufferData(IDirect3DSwapChain9 *ifa
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9 *iface,
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static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9Ex *iface,
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UINT backbuffer_idx, D3DBACKBUFFER_TYPE backbuffer_type, IDirect3DSurface9 **backbuffer)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct wined3d_surface *wined3d_surface = NULL;
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struct d3d9_surface *surface_impl;
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HRESULT hr = D3D_OK;
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@ -153,9 +172,9 @@ static HRESULT WINAPI d3d9_swapchain_GetBackBuffer(IDirect3DSwapChain9 *iface,
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface, D3DRASTER_STATUS *raster_status)
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static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9Ex *iface, D3DRASTER_STATUS *raster_status)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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HRESULT hr;
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TRACE("iface %p, raster_status %p.\n", iface, raster_status);
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@ -168,9 +187,9 @@ static HRESULT WINAPI d3d9_swapchain_GetRasterStatus(IDirect3DSwapChain9 *iface,
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9 *iface, D3DDISPLAYMODE *mode)
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static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9Ex *iface, D3DDISPLAYMODE *mode)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct wined3d_display_mode wined3d_mode;
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HRESULT hr;
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@ -191,9 +210,9 @@ static HRESULT WINAPI d3d9_swapchain_GetDisplayMode(IDirect3DSwapChain9 *iface,
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return hr;
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}
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static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9 *iface, IDirect3DDevice9 **device)
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static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9Ex *iface, IDirect3DDevice9 **device)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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TRACE("iface %p, device %p.\n", iface, device);
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@ -205,10 +224,10 @@ static HRESULT WINAPI d3d9_swapchain_GetDevice(IDirect3DSwapChain9 *iface, IDire
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return D3D_OK;
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}
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static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9 *iface,
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static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9Ex *iface,
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D3DPRESENT_PARAMETERS *parameters)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9(iface);
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct wined3d_swapchain_desc desc;
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TRACE("iface %p, parameters %p.\n", iface, parameters);
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@ -221,12 +240,64 @@ static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9 *i
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return D3D_OK;
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}
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static const struct IDirect3DSwapChain9Vtbl d3d9_swapchain_vtbl =
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static HRESULT WINAPI d3d9_swapchain_GetLastPresentCount(IDirect3DSwapChain9Ex *iface,
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UINT *last_present_count)
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{
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FIXME("iface %p, last_present_count %p, stub!\n", iface, last_present_count);
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if (last_present_count)
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*last_present_count = 0;
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return D3D_OK;
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}
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static HRESULT WINAPI d3d9_swapchain_GetPresentStatistics(IDirect3DSwapChain9Ex *iface,
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D3DPRESENTSTATS *present_stats)
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{
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FIXME("iface %p, present_stats %p, stub!\n", iface, present_stats);
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if (present_stats)
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memset(present_stats, 0, sizeof(*present_stats));
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return D3D_OK;
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}
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static HRESULT WINAPI d3d9_swapchain_GetDisplayModeEx(IDirect3DSwapChain9Ex *iface,
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D3DDISPLAYMODEEX *mode, D3DDISPLAYROTATION *rotation)
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{
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struct d3d9_swapchain *swapchain = impl_from_IDirect3DSwapChain9Ex(iface);
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struct wined3d_display_mode wined3d_mode;
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HRESULT hr;
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TRACE("iface %p, mode %p, rotation %p.\n", iface, mode, rotation);
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if (mode->Size != sizeof(*mode))
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return D3DERR_INVALIDCALL;
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wined3d_mutex_lock();
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hr = wined3d_swapchain_get_display_mode(swapchain->wined3d_swapchain, &wined3d_mode,
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(enum wined3d_display_rotation *)rotation);
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wined3d_mutex_unlock();
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if (SUCCEEDED(hr))
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{
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mode->Width = wined3d_mode.width;
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mode->Height = wined3d_mode.height;
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mode->RefreshRate = wined3d_mode.refresh_rate;
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mode->Format = d3dformat_from_wined3dformat(wined3d_mode.format_id);
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mode->ScanLineOrdering = wined3d_mode.scanline_ordering;
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}
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return hr;
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}
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static const struct IDirect3DSwapChain9ExVtbl d3d9_swapchain_vtbl =
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{
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/* IUnknown */
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d3d9_swapchain_QueryInterface,
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d3d9_swapchain_AddRef,
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d3d9_swapchain_Release,
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/* IDirect3DSwapChain9 */
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d3d9_swapchain_Present,
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d3d9_swapchain_GetFrontBufferData,
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d3d9_swapchain_GetBackBuffer,
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@ -234,6 +305,10 @@ static const struct IDirect3DSwapChain9Vtbl d3d9_swapchain_vtbl =
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d3d9_swapchain_GetDisplayMode,
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d3d9_swapchain_GetDevice,
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d3d9_swapchain_GetPresentParameters,
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/* IDirect3DSwapChain9Ex */
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d3d9_swapchain_GetLastPresentCount,
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d3d9_swapchain_GetPresentStatistics,
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d3d9_swapchain_GetDisplayModeEx
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};
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static void STDMETHODCALLTYPE d3d9_swapchain_wined3d_object_released(void *parent)
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@ -252,7 +327,7 @@ static HRESULT swapchain_init(struct d3d9_swapchain *swapchain, struct d3d9_devi
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HRESULT hr;
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swapchain->refcount = 1;
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swapchain->IDirect3DSwapChain9_iface.lpVtbl = &d3d9_swapchain_vtbl;
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swapchain->IDirect3DSwapChain9Ex_iface.lpVtbl = &d3d9_swapchain_vtbl;
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wined3d_mutex_lock();
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hr = wined3d_swapchain_create(device->wined3d_device, desc, swapchain,
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