winex11: Make sure that all glX functions are called under the X11 lock.

This commit is contained in:
Alexandre Julliard 2008-05-28 17:02:07 +02:00
parent 2fba300cef
commit ed37174a71
2 changed files with 77 additions and 28 deletions

View File

@ -1471,7 +1471,9 @@ static BOOL internal_SetPixelFormat(X11DRV_PDEVICE *physDev,
return FALSE;
}
wine_tsx11_lock();
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
wine_tsx11_unlock();
hwnd = WindowFromDC(physDev->hdc);
if(hwnd) {
@ -1506,6 +1508,7 @@ static BOOL internal_SetPixelFormat(X11DRV_PDEVICE *physDev,
if (TRACE_ON(wgl)) {
int gl_test = 0;
wine_tsx11_lock();
gl_test = pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_FBCONFIG_ID, &value);
if (gl_test) {
ERR("Failed to retrieve FBCONFIG_ID from GLXFBConfig, expect problems.\n");
@ -1517,6 +1520,7 @@ static BOOL internal_SetPixelFormat(X11DRV_PDEVICE *physDev,
pglXGetFBConfigAttrib(gdi_display, fmt->fbconfig, GLX_DRAWABLE_TYPE, &value);
TRACE(" - DRAWABLE_TYPE 0x%x\n", value);
}
wine_tsx11_unlock();
}
return TRUE;
}
@ -2371,7 +2375,9 @@ static HPBUFFERARB WINAPI X11DRV_wglCreatePbufferARB(HDC hdc, int iPixelFormat,
}
PUSH1(attribs, None);
wine_tsx11_lock();
object->drawable = pglXCreatePbuffer(gdi_display, fmt->fbconfig, attribs);
wine_tsx11_unlock();
TRACE("new Pbuffer drawable as %p\n", (void*) object->drawable);
if (!object->drawable) {
SetLastError(ERROR_NO_SYSTEM_RESOURCES);
@ -2399,7 +2405,9 @@ static GLboolean WINAPI X11DRV_wglDestroyPbufferARB(HPBUFFERARB hPbuffer)
SetLastError(ERROR_INVALID_HANDLE);
return GL_FALSE;
}
wine_tsx11_lock();
pglXDestroyPbuffer(object->display, object->drawable);
wine_tsx11_unlock();
HeapFree(GetProcessHeap(), 0, object);
return GL_TRUE;
}
@ -2446,10 +2454,14 @@ static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAtt
}
switch (iAttribute) {
case WGL_PBUFFER_WIDTH_ARB:
wine_tsx11_lock();
pglXQueryDrawable(object->display, object->drawable, GLX_WIDTH, (unsigned int*) piValue);
wine_tsx11_unlock();
break;
case WGL_PBUFFER_HEIGHT_ARB:
wine_tsx11_lock();
pglXQueryDrawable(object->display, object->drawable, GLX_HEIGHT, (unsigned int*) piValue);
wine_tsx11_unlock();
break;
case WGL_PBUFFER_LOST_ARB:
@ -2464,7 +2476,9 @@ static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAtt
if (use_render_texture_ati) {
unsigned int tmp;
int type = WGL_NO_TEXTURE_ARB;
wine_tsx11_lock();
pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_FORMAT_ATI, &tmp);
wine_tsx11_unlock();
switch (tmp) {
case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
case GLX_TEXTURE_RGB_ATI: type = WGL_TEXTURE_RGB_ARB; break ;
@ -2510,7 +2524,9 @@ static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAtt
if (use_render_texture_ati) {
unsigned int tmp;
int type = WGL_NO_TEXTURE_ARB;
wine_tsx11_lock();
pglXQueryDrawable(object->display, object->drawable, GLX_TEXTURE_TARGET_ATI, &tmp);
wine_tsx11_unlock();
switch (tmp) {
case GLX_NO_TEXTURE_ATI: type = WGL_NO_TEXTURE_ARB; break ;
case GLX_TEXTURE_CUBE_MAP_ATI: type = WGL_TEXTURE_CUBE_MAP_ARB; break ;
@ -2538,7 +2554,9 @@ static GLboolean WINAPI X11DRV_wglQueryPbufferARB(HPBUFFERARB hPbuffer, int iAtt
case WGL_MIPMAP_TEXTURE_ARB:
if (use_render_texture_ati) {
wine_tsx11_lock();
pglXQueryDrawable(object->display, object->drawable, GLX_MIPMAP_TEXTURE_ATI, (unsigned int*) piValue);
wine_tsx11_unlock();
} else {
*piValue = GL_FALSE; /** don't support that */
FIXME("unsupported WGL_ARB_render_texture attribute query for 0x%x\n", iAttribute);
@ -2572,6 +2590,8 @@ static int WINAPI X11DRV_wglReleasePbufferDCARB(HPBUFFERARB hPbuffer, HDC hdc)
static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, const int *piAttribList)
{
Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
GLboolean ret = GL_FALSE;
WARN("(%p, %p): alpha-testing, report any problem\n", hPbuffer, piAttribList);
if (NULL == object) {
SetLastError(ERROR_INVALID_HANDLE);
@ -2588,9 +2608,11 @@ static GLboolean WINAPI X11DRV_wglSetPbufferAttribARB(HPBUFFERARB hPbuffer, cons
if (use_render_texture_ati) {
FIXME("Need conversion for GLX_ATI_render_texture\n");
}
return pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
wine_tsx11_lock();
ret = pglXDrawableAttribATI(object->display, object->drawable, piAttribList);
wine_tsx11_unlock();
}
return GL_FALSE;
return ret;
}
/**
@ -2624,8 +2646,10 @@ static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAtt
PUSH1(attribs, None);
/* Search for FB configurations matching the requirements in attribs */
wine_tsx11_lock();
cfgs = pglXChooseFBConfig(gdi_display, DefaultScreen(gdi_display), attribs, &nCfgs);
if (NULL == cfgs) {
wine_tsx11_unlock();
WARN("Compatible Pixel Format not found\n");
return GL_FALSE;
}
@ -2661,6 +2685,7 @@ static GLboolean WINAPI X11DRV_wglChoosePixelFormatARB(HDC hdc, const int *piAtt
*nNumFormats = pfmt_it;
/** free list */
XFree(cfgs);
wine_tsx11_unlock();
return GL_TRUE;
}
@ -2693,6 +2718,7 @@ static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelF
WARN("Unable to convert iPixelFormat %d to a GLX one!\n", iPixelFormat);
}
wine_tsx11_lock();
for (i = 0; i < nAttributes; ++i) {
const int curWGLAttr = piAttributes[i];
TRACE("pAttr[%d] = %x\n", i, curWGLAttr);
@ -2900,13 +2926,16 @@ static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribivARB(HDC hdc, int iPixelF
piValues[i] = GL_FALSE;
}
}
wine_tsx11_unlock();
return GL_TRUE;
get_error:
wine_tsx11_unlock();
ERR("(%p): unexpected failure on GetFBConfigAttrib(%x) returns FALSE\n", hdc, curGLXAttr);
return GL_FALSE;
pix_error:
wine_tsx11_unlock();
ERR("(%p): unexpected iPixelFormat(%d) vs nFormats(%d), returns FALSE\n", hdc, iPixelFormat, nWGLFormats);
return GL_FALSE;
}
@ -2953,6 +2982,8 @@ static GLboolean WINAPI X11DRV_wglGetPixelFormatAttribfvARB(HDC hdc, int iPixelF
static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
{
Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
GLboolean ret = GL_FALSE;
TRACE("(%p, %d)\n", hPbuffer, iBuffer);
if (NULL == object) {
SetLastError(ERROR_INVALID_HANDLE);
@ -2966,10 +2997,14 @@ static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuf
if (!use_render_texture_ati && 1 == use_render_texture_emulation) {
static int init = 0;
int prev_binded_texture = 0;
GLXContext prev_context = pglXGetCurrentContext();
Drawable prev_drawable = pglXGetCurrentDrawable();
GLXContext prev_context;
Drawable prev_drawable;
GLXContext tmp_context;
wine_tsx11_lock();
prev_context = pglXGetCurrentContext();
prev_drawable = pglXGetCurrentDrawable();
/* Our render_texture emulation is basic and lacks some features (1D/Cube support).
This is mostly due to lack of demos/games using them. Further the use of glReadPixels
isn't ideal performance wise but I wasn't able to get other ways working.
@ -2995,6 +3030,7 @@ static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuf
/* Switch back to the original drawable and upload the pbuffer-texture */
pglXMakeCurrent(object->display, prev_drawable, prev_context);
pglXDestroyContext(gdi_display, tmp_context);
wine_tsx11_unlock();
return GL_TRUE;
}
@ -3026,9 +3062,11 @@ static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuf
* fixed the program. I don't know what the correct behavior is. On the other hand that demo
* works fine using our pbuffer emulation path.
*/
return pglXBindTexImageATI(object->display, object->drawable, buffer);
wine_tsx11_lock();
ret = pglXBindTexImageATI(object->display, object->drawable, buffer);
wine_tsx11_unlock();
}
return GL_FALSE;
return ret;
}
/**
@ -3039,6 +3077,8 @@ static GLboolean WINAPI X11DRV_wglBindTexImageARB(HPBUFFERARB hPbuffer, int iBuf
static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int iBuffer)
{
Wine_GLPBuffer* object = (Wine_GLPBuffer*) hPbuffer;
GLboolean ret = GL_FALSE;
TRACE("(%p, %d)\n", hPbuffer, iBuffer);
if (NULL == object) {
SetLastError(ERROR_INVALID_HANDLE);
@ -3072,9 +3112,11 @@ static GLboolean WINAPI X11DRV_wglReleaseTexImageARB(HPBUFFERARB hPbuffer, int i
ERR("Unknown iBuffer=%#x\n", iBuffer);
return FALSE;
}
return pglXReleaseTexImageATI(object->display, object->drawable, buffer);
wine_tsx11_lock();
ret = pglXReleaseTexImageATI(object->display, object->drawable, buffer);
wine_tsx11_unlock();
}
return GL_FALSE;
return ret;
}
/**
@ -3103,13 +3145,17 @@ static int WINAPI X11DRV_wglGetSwapIntervalEXT(VOID) {
* WGL_EXT_swap_control: wglSwapIntervalEXT
*/
static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
BOOL ret = TRUE;
TRACE("(%d)\n", interval);
swap_interval = interval;
if (NULL != pglXSwapIntervalSGI) {
return 0 == pglXSwapIntervalSGI(interval);
wine_tsx11_lock();
ret = !pglXSwapIntervalSGI(interval);
wine_tsx11_unlock();
}
WARN("(): GLX_SGI_swap_control extension seems not supported\n");
return TRUE;
else WARN("(): GLX_SGI_swap_control extension seems not supported\n");
return ret;
}
/**
@ -3118,11 +3164,16 @@ static BOOL WINAPI X11DRV_wglSwapIntervalEXT(int interval) {
* WGL_NV_vertex_array_range: wglAllocateMemoryNV
*/
static void* WINAPI X11DRV_wglAllocateMemoryNV(GLsizei size, GLfloat readfreq, GLfloat writefreq, GLfloat priority) {
void *ret = NULL;
TRACE("(%d, %f, %f, %f)\n", size, readfreq, writefreq, priority );
if (pglXAllocateMemoryNV == NULL)
return NULL;
return pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
if (pglXAllocateMemoryNV)
{
wine_tsx11_lock();
ret = pglXAllocateMemoryNV(size, readfreq, writefreq, priority);
wine_tsx11_unlock();
}
return ret;
}
/**
@ -3135,7 +3186,9 @@ static void WINAPI X11DRV_wglFreeMemoryNV(GLvoid* pointer) {
if (pglXFreeMemoryNV == NULL)
return;
wine_tsx11_lock();
pglXFreeMemoryNV(pointer);
wine_tsx11_unlock();
}
/**
@ -3477,11 +3530,16 @@ BOOL X11DRV_SwapBuffers(X11DRV_PDEVICE *physDev)
XVisualInfo *visual_from_fbconfig_id( XID fbconfig_id )
{
WineGLPixelFormat *fmt;
XVisualInfo *ret;
fmt = ConvertPixelFormatGLXtoWGL(gdi_display, fbconfig_id);
if(fmt == NULL)
return NULL;
return pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
wine_tsx11_lock();
ret = pglXGetVisualFromFBConfig(gdi_display, fmt->fbconfig);
wine_tsx11_unlock();
return ret;
}
#else /* no OpenGL includes */

View File

@ -423,10 +423,7 @@ BOOL X11DRV_set_win_format( HWND hwnd, XID fbconfig_id )
if (!(data = X11DRV_get_win_data(hwnd)) &&
!(data = X11DRV_create_win_data(hwnd))) return FALSE;
wine_tsx11_lock();
vis = visual_from_fbconfig_id(fbconfig_id);
wine_tsx11_unlock();
if (!vis) return FALSE;
if (!(vis = visual_from_fbconfig_id(fbconfig_id))) return FALSE;
if (data->whole_window)
{
@ -559,15 +556,9 @@ static void sync_gl_drawable(struct x11drv_win_data *data)
}
#endif
if (!(vis = visual_from_fbconfig_id(data->fbconfig_id))) return;
wine_tsx11_lock();
vis = visual_from_fbconfig_id(data->fbconfig_id);
if(!vis)
{
wine_tsx11_unlock();
return;
}
pix = XCreatePixmap(gdi_display, root_window, w, h, vis->depth);
if(!pix)
{