d3d11: Delay destroying rasterizer state until it is no longer referenced.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2017-04-27 12:02:45 +02:00 committed by Alexandre Julliard
parent 8afc0e631c
commit ed33c53a0c
1 changed files with 28 additions and 6 deletions

View File

@ -649,6 +649,14 @@ static ULONG STDMETHODCALLTYPE d3d11_rasterizer_state_AddRef(ID3D11RasterizerSta
TRACE("%p increasing refcount to %u.\n", state, refcount);
if (refcount == 1)
{
ID3D11Device_AddRef(state->device);
wined3d_mutex_lock();
wined3d_rasterizer_state_incref(state->wined3d_state);
wined3d_mutex_unlock();
}
return refcount;
}
@ -661,14 +669,13 @@ static ULONG STDMETHODCALLTYPE d3d11_rasterizer_state_Release(ID3D11RasterizerSt
if (!refcount)
{
struct d3d_device *device = impl_from_ID3D11Device(state->device);
ID3D11Device *device = state->device;
wined3d_mutex_lock();
wine_rb_remove(&device->rasterizer_states, &state->entry);
wined3d_rasterizer_state_decref(state->wined3d_state);
wined3d_private_store_cleanup(&state->private_store);
wined3d_mutex_unlock();
ID3D11Device_Release(state->device);
HeapFree(GetProcessHeap(), 0, state);
ID3D11Device_Release(device);
}
return refcount;
@ -847,6 +854,21 @@ static const struct ID3D10RasterizerStateVtbl d3d10_rasterizer_state_vtbl =
d3d10_rasterizer_state_GetDesc,
};
static void STDMETHODCALLTYPE d3d_rasterizer_state_wined3d_object_destroyed(void *parent)
{
struct d3d_rasterizer_state *state = parent;
struct d3d_device *device = impl_from_ID3D11Device(state->device);
wine_rb_remove(&device->rasterizer_states, &state->entry);
wined3d_private_store_cleanup(&state->private_store);
HeapFree(GetProcessHeap(), 0, parent);
}
static const struct wined3d_parent_ops d3d_rasterizer_state_wined3d_parent_ops =
{
d3d_rasterizer_state_wined3d_object_destroyed,
};
HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device,
const D3D11_RASTERIZER_DESC *desc)
{
@ -862,7 +884,7 @@ HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d
wined3d_desc.front_ccw = desc->FrontCounterClockwise;
if (FAILED(hr = wined3d_rasterizer_state_create(device->wined3d_device, &wined3d_desc,
state, &d3d_null_wined3d_parent_ops, &state->wined3d_state)))
state, &d3d_rasterizer_state_wined3d_parent_ops, &state->wined3d_state)))
{
WARN("Failed to create wined3d rasterizer state, hr %#x.\n", hr);
wined3d_private_store_cleanup(&state->private_store);