include: The NumUAVs parameter of OMGetRenderTargetsAndUnorderedAccessViews is an input parameter.
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@ -1728,7 +1728,7 @@ interface ID3D11DeviceContext : ID3D11DeviceChild
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[out] ID3D11RenderTargetView **ppRenderTargetViews,
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[out] ID3D11DepthStencilView **ppDepthStencilView,
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[in] UINT UAVStartSlot,
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[out] UINT NumUAVs,
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[in] UINT NumUAVs,
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[out] ID3D11UnorderedAccessView **ppUnorderedAccessViews);
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void OMGetBlendState(
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[out] ID3D11BlendState **ppBlendState,
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