wined3d: IWineD3DClipperImpl implements IWineD3DBase.
Unify the QueryInterface implementation a bit with the rest of wined3d while we're at it.
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@ -28,22 +28,23 @@
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WINE_DEFAULT_DEBUG_CHANNEL(d3d);
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static HRESULT WINAPI IWineD3DClipperImpl_QueryInterface(IWineD3DClipper *iface, REFIID riid, void **Obj)
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static HRESULT WINAPI IWineD3DClipperImpl_QueryInterface(IWineD3DClipper *iface, REFIID riid, void **object)
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{
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IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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TRACE("(%p)->(%p,%p)\n", This, riid, Obj);
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if (IsEqualGUID(&IID_IUnknown, riid)
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|| IsEqualGUID(&IID_IWineD3DClipper, riid))
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if (IsEqualGUID(riid, &IID_IWineD3DClipper)
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|| IsEqualGUID(riid, &IID_IWineD3DBase)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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*Obj = iface;
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IWineD3DClipper_AddRef(iface);
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IUnknown_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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else
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{
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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}
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static ULONG WINAPI IWineD3DClipperImpl_AddRef(IWineD3DClipper *iface )
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