wined3d: IWineD3DClipperImpl implements IWineD3DBase.

Unify the QueryInterface implementation a bit with the rest of wined3d while
we're at it.
This commit is contained in:
Henri Verbeet 2009-12-20 20:41:38 +01:00 committed by Alexandre Julliard
parent 23bf5025c6
commit ecf2e049a2
1 changed files with 12 additions and 11 deletions

View File

@ -28,22 +28,23 @@
WINE_DEFAULT_DEBUG_CHANNEL(d3d);
static HRESULT WINAPI IWineD3DClipperImpl_QueryInterface(IWineD3DClipper *iface, REFIID riid, void **Obj)
static HRESULT WINAPI IWineD3DClipperImpl_QueryInterface(IWineD3DClipper *iface, REFIID riid, void **object)
{
IWineD3DClipperImpl *This = (IWineD3DClipperImpl *)iface;
TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
TRACE("(%p)->(%p,%p)\n", This, riid, Obj);
if (IsEqualGUID(&IID_IUnknown, riid)
|| IsEqualGUID(&IID_IWineD3DClipper, riid))
if (IsEqualGUID(riid, &IID_IWineD3DClipper)
|| IsEqualGUID(riid, &IID_IWineD3DBase)
|| IsEqualGUID(riid, &IID_IUnknown))
{
*Obj = iface;
IWineD3DClipper_AddRef(iface);
IUnknown_AddRef(iface);
*object = iface;
return S_OK;
}
else
{
return E_NOINTERFACE;
}
WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
*object = NULL;
return E_NOINTERFACE;
}
static ULONG WINAPI IWineD3DClipperImpl_AddRef(IWineD3DClipper *iface )