From ecb5a74b3607f45a545ae87ba97c8030c5035620 Mon Sep 17 00:00:00 2001 From: Andrey Gusev Date: Thu, 28 Apr 2016 13:58:53 +0300 Subject: [PATCH] wined3d: Fix a typo in checkGLcall. Signed-off-by: Andrey Gusev Signed-off-by: Henri Verbeet Signed-off-by: Alexandre Julliard --- dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e0a73707a93..d1f77caa7be 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -827,7 +827,7 @@ static void create_default_sampler(struct wined3d_device *device) checkGLcall("glGenSamplers"); GL_EXTCALL(glSamplerParameteri(device->default_sampler, GL_TEXTURE_MAG_FILTER, GL_NEAREST)); GL_EXTCALL(glSamplerParameteri(device->default_sampler, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST)); - checkGLcall("glSamplerParamteri"); + checkGLcall("glSamplerParameteri"); } else {