diff --git a/include/wine/wined3d_types.h b/include/wine/wined3d_types.h index f6ea2347043..65433f386f1 100644 --- a/include/wine/wined3d_types.h +++ b/include/wine/wined3d_types.h @@ -202,15 +202,27 @@ typedef enum _WINED3DFORMAT { typedef enum _WINED3DRENDERSTATETYPE { + WINED3DRS_TEXTUREHANDLE = 1, + WINED3DRS_ANTIALIAS = 2, + WINED3DRS_TEXTUREADDRESS = 3, + WINED3DRS_TEXTUREPERSPECTIVE = 4, + WINED3DRS_WRAPU = 5, + WINED3DRS_WRAPV = 6, WINED3DRS_ZENABLE = 7, WINED3DRS_FILLMODE = 8, WINED3DRS_SHADEMODE = 9, WINED3DRS_LINEPATTERN = 10, + WINED3DRS_MONOENABLE = 11, + WINED3DRS_ROP2 = 12, + WINED3DRS_PLANEMASK = 13, WINED3DRS_ZWRITEENABLE = 14, WINED3DRS_ALPHATESTENABLE = 15, WINED3DRS_LASTPIXEL = 16, + WINED3DRS_TEXTUREMAG = 17, + WINED3DRS_TEXTUREMIN = 18, WINED3DRS_SRCBLEND = 19, WINED3DRS_DESTBLEND = 20, + WINED3DRS_TEXTUREMAPBLEND = 21, WINED3DRS_CULLMODE = 22, WINED3DRS_ZFUNC = 23, WINED3DRS_ALPHAREF = 24, @@ -220,14 +232,26 @@ typedef enum _WINED3DRENDERSTATETYPE { WINED3DRS_FOGENABLE = 28, WINED3DRS_SPECULARENABLE = 29, WINED3DRS_ZVISIBLE = 30, + WINED3DRS_SUBPIXEL = 31, + WINED3DRS_SUBPIXELX = 32, + WINED3DRS_STIPPLEDALPHA = 33, WINED3DRS_FOGCOLOR = 34, WINED3DRS_FOGTABLEMODE = 35, WINED3DRS_FOGSTART = 36, WINED3DRS_FOGEND = 37, WINED3DRS_FOGDENSITY = 38, + WINED3DRS_STIPPLEENABLE = 39, WINED3DRS_EDGEANTIALIAS = 40, + WINED3DRS_COLORKEYENABLE = 41, + WINED3DRS_BORDERCOLOR = 43, + WINED3DRS_TEXTUREADDRESSU = 44, + WINED3DRS_TEXTUREADDRESSV = 45, + WINED3DRS_MIPMAPLODBIAS = 46, WINED3DRS_ZBIAS = 47, WINED3DRS_RANGEFOGENABLE = 48, + WINED3DRS_ANISOTROPY = 49, + WINED3DRS_FLUSHBATCH = 50, + WINED3DRS_TRANSLUCENTSORTINDEPENDENT = 51, WINED3DRS_STENCILENABLE = 52, WINED3DRS_STENCILFAIL = 53, WINED3DRS_STENCILZFAIL = 54, @@ -247,11 +271,13 @@ typedef enum _WINED3DRENDERSTATETYPE { WINED3DRS_WRAP7 = 135, WINED3DRS_CLIPPING = 136, WINED3DRS_LIGHTING = 137, + WINED3DRS_EXTENTS = 138, WINED3DRS_AMBIENT = 139, WINED3DRS_FOGVERTEXMODE = 140, WINED3DRS_COLORVERTEX = 141, WINED3DRS_LOCALVIEWER = 142, WINED3DRS_NORMALIZENORMALS = 143, + WINED3DRS_COLORKEYBLENDENABLE = 144, WINED3DRS_DIFFUSEMATERIALSOURCE = 145, WINED3DRS_SPECULARMATERIALSOURCE = 146, WINED3DRS_AMBIENTMATERIALSOURCE = 147,