kernelbase: Remove window position adjustment from SetConsoleCursorPosition.
It's done in conhost now. Signed-off-by: Jacek Caban <jacek@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -1183,46 +1183,12 @@ BOOL WINAPI DECLSPEC_HOTPATCH SetConsoleCursorInfo( HANDLE handle, CONSOLE_CURSO
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BOOL WINAPI DECLSPEC_HOTPATCH SetConsoleCursorPosition( HANDLE handle, COORD pos )
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BOOL WINAPI DECLSPEC_HOTPATCH SetConsoleCursorPosition( HANDLE handle, COORD pos )
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{
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{
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struct condrv_output_info_params params = { SET_CONSOLE_OUTPUT_INFO_CURSOR_POS };
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struct condrv_output_info_params params = { SET_CONSOLE_OUTPUT_INFO_CURSOR_POS };
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CONSOLE_SCREEN_BUFFER_INFO info;
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int w, h, do_move = 0;
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TRACE( "%p %d %d\n", handle, pos.X, pos.Y );
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TRACE( "%p %d %d\n", handle, pos.X, pos.Y );
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params.info.cursor_x = pos.X;
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params.info.cursor_x = pos.X;
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params.info.cursor_y = pos.Y;
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params.info.cursor_y = pos.Y;
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if (!console_ioctl( handle, IOCTL_CONDRV_SET_OUTPUT_INFO, ¶ms, sizeof(params), NULL, 0, NULL ))
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return console_ioctl( handle, IOCTL_CONDRV_SET_OUTPUT_INFO, ¶ms, sizeof(params), NULL, 0, NULL );
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return FALSE;
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if (!GetConsoleScreenBufferInfo( handle, &info )) return FALSE;
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/* if cursor is no longer visible, scroll the visible window... */
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w = info.srWindow.Right - info.srWindow.Left + 1;
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h = info.srWindow.Bottom - info.srWindow.Top + 1;
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if (pos.X < info.srWindow.Left)
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{
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info.srWindow.Left = min(pos.X, info.dwSize.X - w);
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do_move = 1;
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}
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else if (pos.X > info.srWindow.Right)
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{
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info.srWindow.Left = max(pos.X, w) - w + 1;
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do_move = 1;
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}
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info.srWindow.Right = info.srWindow.Left + w - 1;
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if (pos.Y < info.srWindow.Top)
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{
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info.srWindow.Top = min(pos.Y, info.dwSize.Y - h);
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do_move = 1;
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}
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else if (pos.Y > info.srWindow.Bottom)
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{
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info.srWindow.Top = max(pos.Y, h) - h + 1;
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do_move = 1;
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}
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info.srWindow.Bottom = info.srWindow.Top + h - 1;
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return !do_move || SetConsoleWindowInfo( handle, TRUE, &info.srWindow );
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}
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}
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