wined3d: Disable D3DFMT_A2W10V10U10.
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@ -2261,7 +2261,6 @@ static BOOL CheckTextureCapability(UINT Adapter, WINED3DDEVTYPE DeviceType, WINE
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case WINED3DFMT_Q8W8V8U8:
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case WINED3DFMT_Q8W8V8U8:
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case WINED3DFMT_V16U16:
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case WINED3DFMT_V16U16:
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case WINED3DFMT_W11V11U10:
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case WINED3DFMT_W11V11U10:
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case WINED3DFMT_A2W10V10U10:
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getFormatDescEntry(CheckFormat, &GLINFO_LOCATION, &glDesc);
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getFormatDescEntry(CheckFormat, &GLINFO_LOCATION, &glDesc);
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if(glDesc->conversion_group == WINED3DFMT_UNKNOWN) {
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if(glDesc->conversion_group == WINED3DFMT_UNKNOWN) {
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/* We have a GL extension giving native support */
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/* We have a GL extension giving native support */
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@ -2301,6 +2300,7 @@ static BOOL CheckTextureCapability(UINT Adapter, WINED3DDEVTYPE DeviceType, WINE
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case WINED3DFMT_INDEX16:
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case WINED3DFMT_INDEX16:
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case WINED3DFMT_INDEX32:
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case WINED3DFMT_INDEX32:
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case WINED3DFMT_Q16W16V16U16:
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case WINED3DFMT_Q16W16V16U16:
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case WINED3DFMT_A2W10V10U10:
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TRACE_(d3d_caps)("[FAILED]\n"); /* Enable when implemented */
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TRACE_(d3d_caps)("[FAILED]\n"); /* Enable when implemented */
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return FALSE;
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return FALSE;
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