wined3d: Add ARB_texture_gather extension.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2017-04-11 13:30:30 +02:00 committed by Alexandre Julliard
parent 4ff2e36b59
commit ec5cb71bd9
3 changed files with 5 additions and 1 deletions

View File

@ -172,6 +172,7 @@ static const struct wined3d_extension_map gl_extension_map[] =
{"GL_ARB_texture_env_combine", ARB_TEXTURE_ENV_COMBINE }, {"GL_ARB_texture_env_combine", ARB_TEXTURE_ENV_COMBINE },
{"GL_ARB_texture_env_dot3", ARB_TEXTURE_ENV_DOT3 }, {"GL_ARB_texture_env_dot3", ARB_TEXTURE_ENV_DOT3 },
{"GL_ARB_texture_float", ARB_TEXTURE_FLOAT }, {"GL_ARB_texture_float", ARB_TEXTURE_FLOAT },
{"GL_ARB_texture_gather", ARB_TEXTURE_GATHER },
{"GL_ARB_texture_mirrored_repeat", ARB_TEXTURE_MIRRORED_REPEAT }, {"GL_ARB_texture_mirrored_repeat", ARB_TEXTURE_MIRRORED_REPEAT },
{"GL_ARB_texture_mirror_clamp_to_edge", ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE}, {"GL_ARB_texture_mirror_clamp_to_edge", ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE},
{"GL_ARB_texture_non_power_of_two", ARB_TEXTURE_NON_POWER_OF_TWO }, {"GL_ARB_texture_non_power_of_two", ARB_TEXTURE_NON_POWER_OF_TWO },
@ -3828,6 +3829,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter,
{ARB_GPU_SHADER5, MAKEDWORD_VERSION(4, 0)}, {ARB_GPU_SHADER5, MAKEDWORD_VERSION(4, 0)},
{ARB_TEXTURE_CUBE_MAP_ARRAY, MAKEDWORD_VERSION(4, 0)}, {ARB_TEXTURE_CUBE_MAP_ARRAY, MAKEDWORD_VERSION(4, 0)},
{ARB_TEXTURE_GATHER, MAKEDWORD_VERSION(4, 0)},
{ARB_TRANSFORM_FEEDBACK2, MAKEDWORD_VERSION(4, 0)}, {ARB_TRANSFORM_FEEDBACK2, MAKEDWORD_VERSION(4, 0)},
{ARB_TRANSFORM_FEEDBACK3, MAKEDWORD_VERSION(4, 0)}, {ARB_TRANSFORM_FEEDBACK3, MAKEDWORD_VERSION(4, 0)},

View File

@ -9788,7 +9788,7 @@ static void shader_glsl_init_context_state(struct wined3d_context *context)
static void shader_glsl_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps) static void shader_glsl_get_caps(const struct wined3d_gl_info *gl_info, struct shader_caps *caps)
{ {
UINT shader_model; unsigned int shader_model;
/* FIXME: Check for the specific extensions required for SM5 support /* FIXME: Check for the specific extensions required for SM5 support
* (ARB_compute_shader, ARB_tessellation_shader, ARB_gpu_shader5, ...) as * (ARB_compute_shader, ARB_tessellation_shader, ARB_gpu_shader5, ...) as
@ -9802,6 +9802,7 @@ static void shader_glsl_get_caps(const struct wined3d_gl_info *gl_info, struct s
&& gl_info->supported[ARB_SHADER_IMAGE_LOAD_STORE] && gl_info->supported[ARB_SHADER_IMAGE_LOAD_STORE]
&& gl_info->supported[ARB_SHADER_IMAGE_SIZE] && gl_info->supported[ARB_SHADER_IMAGE_SIZE]
&& gl_info->supported[ARB_SHADING_LANGUAGE_PACKING] && gl_info->supported[ARB_SHADING_LANGUAGE_PACKING]
&& gl_info->supported[ARB_TEXTURE_GATHER]
&& gl_info->supported[ARB_TRANSFORM_FEEDBACK3]) && gl_info->supported[ARB_TRANSFORM_FEEDBACK3])
shader_model = 5; shader_model = 5;
else if (gl_info->glsl_version >= MAKEDWORD_VERSION(1, 50) && gl_info->supported[WINED3D_GL_VERSION_3_2] else if (gl_info->glsl_version >= MAKEDWORD_VERSION(1, 50) && gl_info->supported[WINED3D_GL_VERSION_3_2]

View File

@ -105,6 +105,7 @@ enum wined3d_gl_extension
ARB_TEXTURE_ENV_COMBINE, ARB_TEXTURE_ENV_COMBINE,
ARB_TEXTURE_ENV_DOT3, ARB_TEXTURE_ENV_DOT3,
ARB_TEXTURE_FLOAT, ARB_TEXTURE_FLOAT,
ARB_TEXTURE_GATHER,
ARB_TEXTURE_MIRRORED_REPEAT, ARB_TEXTURE_MIRRORED_REPEAT,
ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE, ARB_TEXTURE_MIRROR_CLAMP_TO_EDGE,
ARB_TEXTURE_NON_POWER_OF_TWO, ARB_TEXTURE_NON_POWER_OF_TWO,