wined3d: Add support for WINED3DFMT_R16_UINT format.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2016-02-09 11:24:41 +01:00 committed by Alexandre Julliard
parent ae48fbafa8
commit ec45c894bc
1 changed files with 10 additions and 0 deletions

View File

@ -199,6 +199,7 @@ static const struct wined3d_format_base_flags format_base_flags[] =
{WINED3DFMT_S8_UINT_D24_FLOAT, WINED3DFMT_FLAG_FLOAT},
{WINED3DFMT_R8G8B8A8_UINT, WINED3DFMT_FLAG_INTEGER},
{WINED3DFMT_R8G8B8A8_SINT, WINED3DFMT_FLAG_INTEGER},
{WINED3DFMT_R16_UINT, WINED3DFMT_FLAG_INTEGER},
};
struct wined3d_format_block_info
@ -1138,6 +1139,10 @@ static const struct wined3d_format_texture_info format_texture_info[] =
WINED3DFMT_FLAG_TEXTURE | WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING
| WINED3DFMT_FLAG_RENDERTARGET,
ARB_TEXTURE_RG, NULL},
{WINED3DFMT_R16_UINT, GL_R16UI, GL_R16UI, 0,
GL_RED_INTEGER, GL_UNSIGNED_SHORT, 0,
WINED3DFMT_FLAG_TEXTURE,
ARB_TEXTURE_RG, NULL},
/* Luminance */
{WINED3DFMT_L8_UNORM, GL_LUMINANCE8, GL_SLUMINANCE8_EXT, 0,
GL_LUMINANCE, GL_UNSIGNED_BYTE, 0,
@ -2319,6 +2324,11 @@ static BOOL init_format_texture_info(struct wined3d_adapter *adapter, struct win
&& (format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_FLOAT))
continue;
/* ARB_texture_rg defines integer formats if ARB_texture_integer is also supported. */
if (!gl_info->supported[EXT_TEXTURE_INTEGER]
&& (format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_INTEGER))
continue;
format->glInternal = format_texture_info[i].gl_internal;
format->glGammaInternal = format_texture_info[i].gl_srgb_internal;
format->rtInternal = format_texture_info[i].gl_rt_internal;