server: Avoid redundant open call when looking for an object type.
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -269,13 +269,13 @@ struct object_type *get_object_type( const struct unicode_str *name )
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{
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{
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struct object_type *type;
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struct object_type *type;
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if ((type = open_object_dir( dir_objtype, name, 0, &object_type_ops )))
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if ((type = create_named_object_dir( dir_objtype, name, OBJ_OPENIF, &object_type_ops )))
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return type;
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if ((type = create_named_object_dir( dir_objtype, name, 0, &object_type_ops )))
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{
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{
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grab_object( type );
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if (get_error() != STATUS_OBJECT_NAME_EXISTS)
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make_object_static( &type->obj );
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{
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grab_object( type );
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make_object_static( &type->obj );
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}
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clear_error();
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clear_error();
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}
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}
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return type;
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return type;
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