wined3d: Remove the no longer used extra stream state.

This was used to implement high level patches, which were removed in 149a85c2e.

Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Zebediah Figura 2020-02-19 09:53:52 -06:00 committed by Alexandre Julliard
parent a3b36a34a6
commit eb52205645
2 changed files with 2 additions and 2 deletions

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@ -3179,7 +3179,7 @@ struct wined3d_state
struct wined3d_vertex_declaration *vertex_declaration; struct wined3d_vertex_declaration *vertex_declaration;
struct wined3d_stream_output stream_output[WINED3D_MAX_STREAM_OUTPUT_BUFFERS]; struct wined3d_stream_output stream_output[WINED3D_MAX_STREAM_OUTPUT_BUFFERS];
struct wined3d_stream_state streams[WINED3D_MAX_STREAMS + 1 /* tessellated pseudo-stream */]; struct wined3d_stream_state streams[WINED3D_MAX_STREAMS];
struct wined3d_buffer *index_buffer; struct wined3d_buffer *index_buffer;
enum wined3d_format_id index_format; enum wined3d_format_id index_format;
unsigned int index_offset; unsigned int index_offset;

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@ -2141,7 +2141,7 @@ struct wined3d_stream_state
struct wined3d_stateblock_state struct wined3d_stateblock_state
{ {
struct wined3d_vertex_declaration *vertex_declaration; struct wined3d_vertex_declaration *vertex_declaration;
struct wined3d_stream_state streams[WINED3D_MAX_STREAMS + 1]; struct wined3d_stream_state streams[WINED3D_MAX_STREAMS];
struct wined3d_buffer *index_buffer; struct wined3d_buffer *index_buffer;
enum wined3d_format_id index_format; enum wined3d_format_id index_format;
int base_vertex_index; int base_vertex_index;