include/d3d11: Add D3D11_BUFFEREX_SRV_FLAG_RAW.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -595,6 +595,11 @@ typedef enum D3D11_DSV_FLAG
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D3D11_DSV_READ_ONLY_STENCIL = 0x2,
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D3D11_DSV_READ_ONLY_STENCIL = 0x2,
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} D3D11_DSV_FLAG;
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} D3D11_DSV_FLAG;
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typedef enum D3D11_BUFFEREX_SRV_FLAG
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{
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D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1,
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} D3D11_BUFFEREX_SRV_FLAG;
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typedef enum D3D11_UAV_FLAG
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typedef enum D3D11_UAV_FLAG
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{
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{
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D3D11_BUFFER_UAV_FLAG_RAW = 0x1,
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D3D11_BUFFER_UAV_FLAG_RAW = 0x1,
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