diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 10c8ab1a0fc..b15e2a084d5 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1188,8 +1188,6 @@ static void flush_to_framebuffer_drawpixels(IWineD3DSurfaceImpl *This, GLenum fm IWineD3DSwapChain_Release((IWineD3DSwapChain *)swapchain); } - glFlush(); - vcheckGLcall("glFlush"); glGetIntegerv(GL_PACK_SWAP_BYTES, &prev_store); vcheckGLcall("glIntegerv"); glGetIntegerv(GL_CURRENT_RASTER_POSITION, &prev_rasterpos[0]);