Started implementing event reduction.
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@ -196,8 +196,8 @@ BOOL WINECON_GetConsoleTitle(HANDLE hConIn, WCHAR* buffer, size_t len)
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*/
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int WINECON_GrabChanges(struct inner_data* data)
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{
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struct console_renderer_event evts[16];
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int i, num;
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struct console_renderer_event evts[256];
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int i, num, curs = -1;
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HANDLE h;
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SERVER_START_REQ( get_console_renderer_events )
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@ -211,6 +211,43 @@ int WINECON_GrabChanges(struct inner_data* data)
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if (!num) {Trace(0, "hmm renderer signaled but no events available\n"); return 1;}
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/* FIXME: should do some event compression here (cursor pos, update) */
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/* step 1: keep only last cursor pos event */
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for (i = num - 1; i >= 0; i--)
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{
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if (evts[i].event == CONSOLE_RENDERER_CURSOR_POS_EVENT)
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{
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if (curs == -1)
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curs = i;
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else
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{
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memmove(&evts[i], &evts[i+1], (num - i - 1) * sizeof(evts[0]));
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num--;
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}
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}
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}
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/* step 2: manage update events */
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for (i = 0; i < num - 1; i++)
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{
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if (evts[i].event == CONSOLE_RENDERER_UPDATE_EVENT &&
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evts[i+1].event == CONSOLE_RENDERER_UPDATE_EVENT)
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{
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/* contiguous */
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if (evts[i].u.update.bottom + 1 == evts[i+1].u.update.top)
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{
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evts[i].u.update.bottom = evts[i+1].u.update.bottom;
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memmove(&evts[i+1], &evts[i+2], (num - i - 2) * sizeof(evts[0]));
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num--; i--;
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}
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/* already handled cases */
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else if (evts[i].u.update.top <= evts[i+1].u.update.top &&
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evts[i].u.update.bottom >= evts[i+1].u.update.bottom)
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{
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memmove(&evts[i+1], &evts[i+2], (num - i - 2) * sizeof(evts[0]));
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num--; i--;
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}
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}
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}
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Trace(1, "Change notification:");
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for (i = 0; i < num; i++)
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{
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