Added d3dim.dll with stubs.
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43690e9e47
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@ -1394,6 +1394,7 @@ dlls/crtdll/Makefile
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dlls/crypt32/Makefile
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dlls/ctl3d/Makefile
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dlls/d3d8/Makefile
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dlls/d3dim/Makefile
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dlls/d3dx8/Makefile
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dlls/dciman32/Makefile
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dlls/ddraw/Makefile
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@ -25,6 +25,7 @@ BASEDIRS = \
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crtdll \
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crypt32 \
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ctl3d \
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d3dim \
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dciman32 \
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devenum \
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dinput \
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@ -191,6 +192,7 @@ all: \
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crtdll.dll$(DLLEXT) \
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crypt32.dll$(DLLEXT) \
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ctl3d32.dll$(DLLEXT) \
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d3dim.dll$(DLLEXT) \
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dciman32.dll$(DLLEXT) \
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devenum.dll$(DLLEXT) \
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dinput.dll$(DLLEXT) \
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@ -312,6 +314,9 @@ ctl3d32.dll$(DLLEXT) ctl3d.dll$(DLLEXT) ctl3dv2.dll$(DLLEXT): ctl3d/ctl3d32.dll$
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d3d8.dll$(DLLEXT): d3d8/d3d8.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) d3d8/d3d8.dll$(DLLEXT) $@
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d3dim.dll$(DLLEXT): d3dim/d3dim.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) d3dim/d3dim.dll$(DLLEXT) $@
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d3dx8.dll$(DLLEXT): d3dx8/d3dx8.dll$(DLLEXT)
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$(RM) $@ && $(LN_S) d3dx8/d3dx8.dll$(DLLEXT) $@
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@ -603,6 +608,7 @@ IMPORT_LIBS = \
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libcrypt32 \
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libctl3d32 \
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libd3d8 \
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libd3dim \
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libd3dx8 \
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libdciman32 \
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libddraw \
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@ -730,6 +736,11 @@ libd3d8.def: d3d8/d3d8.spec.def
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libd3d8.a: d3d8/d3d8.spec.def
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$(DLLTOOL) -k -l $@ -d d3d8/d3d8.spec.def
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libd3dim.def: d3dim/d3dim.spec.def
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$(RM) $@ && $(LN_S) d3dim/d3dim.spec.def $@
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libd3dim.a: d3dim/d3dim.spec.def
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$(DLLTOOL) -k -l $@ -d d3dim/d3dim.spec.def
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libd3dx8.def: d3dx8/d3dx8.spec.def
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$(RM) $@ && $(LN_S) d3dx8/d3dx8.spec.def $@
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libd3dx8.a: d3dx8/d3dx8.spec.def
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@ -1096,6 +1107,7 @@ crtdll/crtdll.spec.def: $(WINEBUILD)
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crypt32/crypt32.spec.def: $(WINEBUILD)
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ctl3d/ctl3d32.spec.def: $(WINEBUILD)
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d3d8/d3d8.spec.def: $(WINEBUILD)
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d3dim/d3dim.spec.def: $(WINEBUILD)
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d3dx8/d3dx8.spec.def: $(WINEBUILD)
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dciman32/dciman32.spec.def: $(WINEBUILD)
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ddraw/ddraw.spec.def: $(WINEBUILD)
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@ -1184,6 +1196,7 @@ crtdll/crtdll.dll$(DLLEXT): crtdll
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crypt32/crypt32.dll$(DLLEXT): crypt32
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ctl3d/ctl3d32.dll$(DLLEXT): ctl3d
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d3d8/d3d8.dll$(DLLEXT): d3d8
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d3dim/d3dim.dll$(DLLEXT): d3dim
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d3dx8/d3dx8.dll$(DLLEXT): d3dx8
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dciman32/dciman32.dll$(DLLEXT): dciman32
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ddraw/ddraw.dll$(DLLEXT): ddraw
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@ -1288,6 +1301,7 @@ crtdll/__install__: crtdll.dll$(DLLEXT)
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crypt32/__install__: crypt32.dll$(DLLEXT)
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ctl3d/__install__: ctl3d32.dll$(DLLEXT)
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d3d8/__install__: d3d8.dll$(DLLEXT)
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d3dim/__install__: d3dim.dll$(DLLEXT)
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d3dx8/__install__: d3dx8.dll$(DLLEXT)
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dciman32/__install__: dciman32.dll$(DLLEXT)
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ddraw/__install__: ddraw.dll$(DLLEXT)
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@ -0,0 +1,5 @@
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Makefile
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d3dim.dll.dbg.c
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d3dim.spec.c
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d3dim.spec.def
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version.res
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@ -0,0 +1,17 @@
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TOPSRCDIR = @top_srcdir@
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TOPOBJDIR = ../..
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SRCDIR = @srcdir@
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VPATH = @srcdir@
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MODULE = d3dim.dll
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LDDLLFLAGS = @LDDLLFLAGS@
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SYMBOLFILE = $(MODULE).tmp.o
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C_SRCS = d3dim_main.c
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RC_SRCS = version.rc
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@MAKE_DLL_RULES@
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### Dependencies:
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@ -0,0 +1,13 @@
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@ stub D3DFree
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@ stub D3DMalloc
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@ stub D3DRealloc
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@ stub Direct3DCreateDevice
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@ stub Direct3DCreateTexture
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@ stub Direct3DGetSWRastZPixFmts
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@ stub Direct3DCreate
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@ stub Direct3D_HALCleanUp
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@ stub FlushD3DDevices2
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@ stub FlushD3DDevices
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@ stub PaletteAssociateNotify
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@ stub PaletteUpdateNotify
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@ stub SurfaceFlipNotify
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@ -0,0 +1 @@
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/* nothing here yet */
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@ -0,0 +1,27 @@
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/*
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* Copyright 2001 Ove Kaaven
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#define WINE_FILEDESCRIPTION_STR "Wine Direct3D Immediate Mode Utility Functions"
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#define WINE_FILENAME_STR "d3dim.dll"
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#define WINE_FILEVERSION 4,7,0,0
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#define WINE_FILEVERSION_STR "4.7.0.0"
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#define WINE_PRODUCTVERSION 4,7,0,0
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#define WINE_PRODUCTVERSION_STR "4.7"
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#define WINE_PRODUCTNAME_STR "DirectX"
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#include "wine/wine_common_ver.rc"
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