Added GradientFill stub.
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@ -3,10 +3,10 @@ type win32
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import ntdll.dll
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debug_channels()
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debug_channels (msimg32)
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@ stub AlphaBlend
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@ stub DllInitialize
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@ stub GradientFill
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@ stdcall GradientFill (long ptr long ptr long long ) GradientFill
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@ stub TransparentBlt
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@ stub vSetDdrawflag
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@ -1 +1,13 @@
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/* nothing here yet */
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#include "winbase.h"
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#include "winerror.h"
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#include "debugtools.h"
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DEFAULT_DEBUG_CHANNEL(msimg32);
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BOOL WINAPI GradientFill(HDC hdc, void * vert_array, ULONG nvert,
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void * grad_array, ULONG ngrad, ULONG mode)
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{
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FIXME("stub: %ld vertices %ld gradients mode %lx\n", nvert, ngrad, mode);
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SetLastError(ERROR_CALL_NOT_IMPLEMENTED);
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return FALSE;
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}
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