d3dx9: Forward D3DXSaveSurfaceToFileA to D3DXSaveSurfaceToFileW.
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@ -1364,11 +1364,27 @@ HRESULT WINAPI D3DXLoadSurfaceFromSurface(LPDIRECT3DSURFACE9 pDestSurface,
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}
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HRESULT WINAPI D3DXSaveSurfaceToFileA(LPCSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat,
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LPDIRECT3DSURFACE9 pSrcSurface, const PALETTEENTRY* pSrcPalette, const RECT* pSrcRect)
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HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *dst_filename, D3DXIMAGE_FILEFORMAT file_format,
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IDirect3DSurface9 *src_surface, const PALETTEENTRY *src_palette, const RECT *src_rect)
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{
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FIXME("(%p, %d, %p, %p, %p): stub\n", pDestFile, DestFormat, pSrcSurface, pSrcPalette, pSrcRect);
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return D3DERR_INVALIDCALL;
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int len;
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WCHAR *filename;
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HRESULT hr;
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TRACE("(%s, %#x, %p, %p, %s): relay\n",
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wine_dbgstr_a(dst_filename), file_format, src_surface, src_palette, wine_dbgstr_rect(src_rect));
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if (!dst_filename) return D3DERR_INVALIDCALL;
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len = MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, NULL, 0);
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filename = HeapAlloc(GetProcessHeap(), 0, len * sizeof(WCHAR));
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if (!filename) return E_OUTOFMEMORY;
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MultiByteToWideChar(CP_ACP, 0, dst_filename, -1, filename, len);
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hr = D3DXSaveSurfaceToFileW(filename, file_format, src_surface, src_palette, src_rect);
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HeapFree(GetProcessHeap(), 0, filename);
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return hr;
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}
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HRESULT WINAPI D3DXSaveSurfaceToFileW(LPCWSTR pDestFile, D3DXIMAGE_FILEFORMAT DestFormat,
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