winex11: Force alpha channel to 0 when blitting to depth 32 from a lower depth.
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31e4cf9313
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@ -603,6 +603,32 @@ static Picture get_xrender_picture_source(X11DRV_PDEVICE *physDev, BOOL repeat)
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return info->pict_src;
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}
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/* return a mask picture used to force alpha to 0 */
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static Picture get_no_alpha_mask(void)
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{
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static Pixmap pixmap;
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static Picture pict;
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wine_tsx11_lock();
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if (!pict)
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{
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const WineXRenderFormat *fmt = get_xrender_format( WXR_FORMAT_A8R8G8B8 );
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XRenderPictureAttributes pa;
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XRenderColor col;
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pixmap = XCreatePixmap( gdi_display, root_window, 1, 1, 32 );
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pa.repeat = RepeatNormal;
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pa.component_alpha = True;
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pict = pXRenderCreatePicture( gdi_display, pixmap, fmt->pict_format,
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CPRepeat|CPComponentAlpha, &pa );
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col.red = col.green = col.blue = 0xffff;
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col.alpha = 0;
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pXRenderFillRectangle( gdi_display, PictOpSrc, pict, &col, 0, 0, 1, 1 );
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}
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wine_tsx11_unlock();
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return pict;
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}
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static BOOL fontcmp(LFANDSIZE *p1, LFANDSIZE *p2)
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{
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if(p1->hash != p2->hash) return TRUE;
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@ -2285,6 +2311,7 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
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}
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else /* color -> color (can be at different depths) or mono -> mono */
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{
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if (physDevDst->depth == 32 && physDevSrc->depth < 32) mask_pict = get_no_alpha_mask();
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src_pict = get_xrender_picture_source( physDevSrc, use_repeat );
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wine_tsx11_lock();
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@ -2292,7 +2319,8 @@ BOOL X11DRV_XRender_GetSrcAreaStretch(X11DRV_PDEVICE *physDevSrc, X11DRV_PDEVICE
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pixmap, dst_format->pict_format,
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CPSubwindowMode|CPRepeat, &pa);
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xrender_blit(PictOpSrc, src_pict, 0, dst_pict, x_src, y_src, 0, 0, xscale, yscale, width, height);
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xrender_blit(PictOpSrc, src_pict, mask_pict, dst_pict,
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x_src, y_src, 0, 0, xscale, yscale, width, height);
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if(dst_pict) pXRenderFreePicture(gdi_display, dst_pict);
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wine_tsx11_unlock();
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