d3d10: Remove break after return (Smatch).

This commit is contained in:
Michael Stefaniuc 2010-01-14 21:58:11 +01:00 committed by Alexandre Julliard
parent 5cc257e5c2
commit ea5896861f
1 changed files with 0 additions and 1 deletions

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@ -308,7 +308,6 @@ static HRESULT parse_shader(struct d3d10_effect_variable *v, const char *data)
default:
ERR("This should not happen!\n");
return E_FAIL;
break;
}
return parse_dxbc(ptr, dxbc_size, shader_chunk_handler, s);