d3d8: Add missing relay trace.
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@ -758,6 +758,8 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetDepthStencilSurface(LPDIRECT3DDE
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static HRESULT WINAPI IDirect3DDevice8Impl_BeginScene(LPDIRECT3DDEVICE8 iface) {
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static HRESULT WINAPI IDirect3DDevice8Impl_BeginScene(LPDIRECT3DDEVICE8 iface) {
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IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
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IDirect3DDevice8Impl *This = (IDirect3DDevice8Impl *)iface;
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TRACE("(%p) Relay\n" , This);
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return IWineD3DDevice_BeginScene(This->WineD3DDevice);
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return IWineD3DDevice_BeginScene(This->WineD3DDevice);
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}
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}
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