gdi32: Forward DescribePixelFormat to opengl32 which in turn calls GdiDescribePixelFormat.
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@ -169,7 +169,7 @@
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@ stub GdiDeleteLocalDC
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@ stub GdiDeleteLocalObject
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# @ stub GdiDeleteSpoolFileHandle
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# @ stub GdiDescribePixelFormat
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@ stdcall GdiDescribePixelFormat(long long long ptr)
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@ stub GdiDllInitialize
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@ stdcall GdiDrawStream(long long ptr)
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# @ stub GdiEndDocEMF
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@ -41,6 +41,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(wgl);
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static const WCHAR opengl32W[] = {'o','p','e','n','g','l','3','2','.','d','l','l',0};
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static HMODULE opengl32;
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static INT (WINAPI *wglChoosePixelFormat)(HDC,const PIXELFORMATDESCRIPTOR *);
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static INT (WINAPI *wglDescribePixelFormat)(HDC,INT,UINT,PIXELFORMATDESCRIPTOR*);
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static HDC default_hdc = 0;
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@ -237,3 +238,17 @@ INT WINAPI ChoosePixelFormat( HDC hdc, const PIXELFORMATDESCRIPTOR *pfd )
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}
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return wglChoosePixelFormat( hdc, pfd );
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}
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/******************************************************************************
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* DescribePixelFormat (GDI32.@)
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*/
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INT WINAPI DescribePixelFormat( HDC hdc, INT fmt, UINT size, PIXELFORMATDESCRIPTOR *pfd )
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{
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if (!wglDescribePixelFormat)
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{
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if (!opengl32) opengl32 = LoadLibraryW( opengl32W );
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if (!(wglDescribePixelFormat = (void *)GetProcAddress( opengl32, "wglDescribePixelFormat" )))
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return 0;
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}
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return wglDescribePixelFormat( hdc, fmt, size, pfd );
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}
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@ -547,20 +547,11 @@ INT WINAPI GetPixelFormat( HDC hdc )
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/******************************************************************************
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* DescribePixelFormat [GDI32.@]
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* Gets info about pixel format from DC
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* GdiDescribePixelFormat [GDI32.@]
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*
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* PARAMS
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* hdc [I] Device context
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* iPixelFormat [I] Pixel format selector
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* nBytes [I] Size of buffer
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* ppfd [O] Pointer to structure to receive pixel format data
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*
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* RETURNS
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* Success: Maximum pixel format index of the device context
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* Failure: 0
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* Probably not the correct semantics, it's supposed to be an internal backend for DescribePixelFormat.
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*/
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INT WINAPI DescribePixelFormat( HDC hdc, INT iPixelFormat, UINT nBytes,
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INT WINAPI GdiDescribePixelFormat( HDC hdc, INT iPixelFormat, UINT nBytes,
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LPPIXELFORMATDESCRIPTOR ppfd )
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{
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INT ret = 0;
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@ -51,7 +51,6 @@ static struct
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BOOL (WINAPI *p_SetPixelFormat)(HDC hdc, INT iPixelFormat, const PIXELFORMATDESCRIPTOR *ppfd);
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BOOL (WINAPI *p_wglMakeCurrent)(HDC hdc, HGLRC hglrc);
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HGLRC (WINAPI *p_wglCreateContext)(HDC hdc);
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INT (WINAPI *p_DescribePixelFormat)(HDC hdc, INT iPixelFormat, UINT nBytes, LPPIXELFORMATDESCRIPTOR ppfd);
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INT (WINAPI *p_GetPixelFormat)(HDC hdc);
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/* internal WGL functions */
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@ -89,6 +88,8 @@ static char* internal_gl_extensions = NULL;
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const GLubyte * WINAPI wine_glGetString( GLenum name );
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extern INT WINAPI GdiDescribePixelFormat( HDC hdc, INT fmt, UINT size, PIXELFORMATDESCRIPTOR *pfd );
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/***********************************************************************
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* wglSetPixelFormat(OPENGL32.@)
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*/
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@ -184,7 +185,7 @@ INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd)
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ppfd->cColorBits, ppfd->cRedBits, ppfd->cGreenBits, ppfd->cBlueBits, ppfd->cAlphaBits,
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ppfd->cAccumBits, ppfd->cDepthBits, ppfd->cStencilBits, ppfd->cAuxBuffers );
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count = wine_wgl.p_DescribePixelFormat( hdc, 0, 0, NULL );
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count = GdiDescribePixelFormat( hdc, 0, 0, NULL );
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if (!count) return 0;
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best_format = 0;
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@ -197,7 +198,7 @@ INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd)
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for (i = 1; i <= count; i++)
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{
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if (!wine_wgl.p_DescribePixelFormat( hdc, i, sizeof(format), &format )) continue;
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if (!GdiDescribePixelFormat( hdc, i, sizeof(format), &format )) continue;
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if (ppfd->iPixelType != format.iPixelType)
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{
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@ -338,8 +339,9 @@ INT WINAPI wglChoosePixelFormat(HDC hdc, const PIXELFORMATDESCRIPTOR* ppfd)
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INT WINAPI wglDescribePixelFormat(HDC hdc, INT iPixelFormat, UINT nBytes,
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LPPIXELFORMATDESCRIPTOR ppfd)
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{
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return wine_wgl.p_DescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
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return GdiDescribePixelFormat(hdc, iPixelFormat, nBytes, ppfd);
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}
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/***********************************************************************
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* wglGetPixelFormat (OPENGL32.@)
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*/
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@ -1087,7 +1089,6 @@ static BOOL process_attach(void)
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wine_wgl.p_SetPixelFormat = (void *)GetProcAddress(mod_gdi32, "SetPixelFormat");
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wine_wgl.p_wglMakeCurrent = (void *)GetProcAddress(mod_gdi32, "wglMakeCurrent");
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wine_wgl.p_wglCreateContext = (void *)GetProcAddress(mod_gdi32, "wglCreateContext");
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wine_wgl.p_DescribePixelFormat = (void *)GetProcAddress(mod_gdi32, "DescribePixelFormat");
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wine_wgl.p_GetPixelFormat = (void *)GetProcAddress(mod_gdi32, "GetPixelFormat");
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/* internal WGL functions */
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