diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index da6ff594d1a..8e2798f7192 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -182,6 +182,7 @@ static const struct wined3d_extension_map gl_extension_map[] = {"GL_ARB_texture_swizzle", ARB_TEXTURE_SWIZZLE }, {"GL_ARB_texture_view", ARB_TEXTURE_VIEW }, {"GL_ARB_timer_query", ARB_TIMER_QUERY }, + {"GL_ARB_transform_feedback2", ARB_TRANSFORM_FEEDBACK2 }, {"GL_ARB_uniform_buffer_object", ARB_UNIFORM_BUFFER_OBJECT }, {"GL_ARB_vertex_array_bgra", ARB_VERTEX_ARRAY_BGRA }, {"GL_ARB_vertex_blend", ARB_VERTEX_BLEND }, @@ -2868,6 +2869,14 @@ static void load_gl_funcs(struct wined3d_gl_info *gl_info) /* GL_ARB_timer_query */ USE_GL_FUNC(glQueryCounter) USE_GL_FUNC(glGetQueryObjectui64v) + /* GL_ARB_transform_feedback2 */ + USE_GL_FUNC(glBindTransformFeedback); + USE_GL_FUNC(glDeleteTransformFeedbacks); + USE_GL_FUNC(glDrawTransformFeedback); + USE_GL_FUNC(glGenTransformFeedbacks); + USE_GL_FUNC(glIsTransformFeedback); + USE_GL_FUNC(glPauseTransformFeedback); + USE_GL_FUNC(glResumeTransformFeedback); /* GL_ARB_uniform_buffer_object */ USE_GL_FUNC(glBindBufferBase) USE_GL_FUNC(glBindBufferRange) @@ -3814,6 +3823,7 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, {ARB_GPU_SHADER5, MAKEDWORD_VERSION(4, 0)}, {ARB_TEXTURE_CUBE_MAP_ARRAY, MAKEDWORD_VERSION(4, 0)}, + {ARB_TRANSFORM_FEEDBACK2, MAKEDWORD_VERSION(4, 0)}, {ARB_ES2_COMPATIBILITY, MAKEDWORD_VERSION(4, 1)}, {ARB_VIEWPORT_ARRAY, MAKEDWORD_VERSION(4, 1)}, diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index 99930c446ee..b7c87270c17 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -115,6 +115,7 @@ enum wined3d_gl_extension ARB_TEXTURE_SWIZZLE, ARB_TEXTURE_VIEW, ARB_TIMER_QUERY, + ARB_TRANSFORM_FEEDBACK2, ARB_UNIFORM_BUFFER_OBJECT, ARB_VERTEX_ARRAY_BGRA, ARB_VERTEX_BLEND,