From e91f4ae7761034a67cf909ce5cf569b9294d0031 Mon Sep 17 00:00:00 2001 From: Roderick Colenbrander Date: Fri, 14 May 2010 12:56:43 +0200 Subject: [PATCH] wined3d: Make sure wglFlush is not between ENTER_GL/LEAVE_GL. --- dlls/wined3d/directx.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 4df04fa2f72..eb5a16d490b 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -529,9 +529,12 @@ static void test_pbo_functionality(struct wined3d_gl_info *gl_info) checkGLcall("Loading the PBO test texture"); GL_EXTCALL(glBindBufferARB(GL_PIXEL_UNPACK_BUFFER_ARB, 0)); + LEAVE_GL(); + wglFinish(); /* just to be sure */ memset(check, 0, sizeof(check)); + ENTER_GL(); glGetTexImage(GL_TEXTURE_2D, 0, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, check); checkGLcall("Reading back the PBO test texture");