kernel32: Add a CheckRemoteDebuggerPresent stub.
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@ -383,6 +383,24 @@ BOOL WINAPI IsDebuggerPresent(void)
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return NtCurrentTeb()->Peb->BeingDebugged;
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return NtCurrentTeb()->Peb->BeingDebugged;
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}
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}
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/***********************************************************************
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* CheckRemoteDebuggerPresent (KERNEL32.@)
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*
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* Allows a process to determine if there is a remote debugger
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* attached.
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*
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* PARAMS
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*
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* RETURNS
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*
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* TRUE because it is a stub.
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*/
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BOOL WINAPI CheckRemoteDebuggerPresent(HANDLE process, PBOOL DebuggerPresent)
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{
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FIXME("(%p)->(%p): Stub!\n", process, DebuggerPresent);
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*DebuggerPresent = FALSE;
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return TRUE;
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}
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/***********************************************************************
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/***********************************************************************
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* _DebugOutput (KERNEL.328)
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* _DebugOutput (KERNEL.328)
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@ -182,7 +182,7 @@
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@ stub ChangeTimerQueueTimer
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@ stub ChangeTimerQueueTimer
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# @ stub CheckNameLegalDOS8Dot3A
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# @ stub CheckNameLegalDOS8Dot3A
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# @ stub CheckNameLegalDOS8Dot3W
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# @ stub CheckNameLegalDOS8Dot3W
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# @ stub CheckRemoteDebuggerPresent
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@ stdcall CheckRemoteDebuggerPresent(long ptr)
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@ stdcall ClearCommBreak(long)
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@ stdcall ClearCommBreak(long)
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@ stdcall ClearCommError(long ptr ptr)
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@ stdcall ClearCommError(long ptr ptr)
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@ stdcall CloseConsoleHandle(long)
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@ stdcall CloseConsoleHandle(long)
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