diff --git a/dlls/wined3d/resource.c b/dlls/wined3d/resource.c index e9e586f161d..7818debde41 100644 --- a/dlls/wined3d/resource.c +++ b/dlls/wined3d/resource.c @@ -402,6 +402,8 @@ void wined3d_resource_update_draw_binding(struct wined3d_resource *resource) resource->draw_binding = WINED3D_LOCATION_DRAWABLE; else if (resource->multisample_type) resource->draw_binding = WINED3D_LOCATION_RB_MULTISAMPLE; + else if (resource->gl_type == WINED3D_GL_RES_TYPE_RB) + resource->draw_binding = WINED3D_LOCATION_RB_RESOLVED; else resource->draw_binding = WINED3D_LOCATION_TEXTURE_RGB; } diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 552a0795a05..4df6ca8ccef 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -3716,6 +3716,9 @@ void surface_load_ds_location(struct wined3d_surface *surface, struct wined3d_co case WINED3D_LOCATION_RB_MULTISAMPLE: surface_prepare_rb(surface, gl_info, TRUE); break; + case WINED3D_LOCATION_RB_RESOLVED: + surface_prepare_rb(surface, gl_info, FALSE); + break; case WINED3D_LOCATION_DRAWABLE: /* Nothing to do */ break;