wined3d: Add an ordinal to struct wined3d_output.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -116,8 +116,8 @@ static void wined3d_output_cleanup(const struct wined3d_output *output)
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D3DKMTCloseAdapter(&close_adapter_desc);
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}
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static HRESULT wined3d_output_init(struct wined3d_output *output, struct wined3d_adapter *adapter,
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const WCHAR *device_name)
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static HRESULT wined3d_output_init(struct wined3d_output *output, unsigned int ordinal,
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struct wined3d_adapter *adapter, const WCHAR *device_name)
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{
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D3DKMT_OPENADAPTERFROMGDIDISPLAYNAME open_adapter_desc;
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D3DKMT_CREATEDEVICE create_device_desc = {{0}};
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@ -137,6 +137,7 @@ static HRESULT wined3d_output_init(struct wined3d_output *output, struct wined3d
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return E_FAIL;
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}
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output->ordinal = ordinal;
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lstrcpyW(output->device_name, device_name);
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output->adapter = adapter;
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output->kmt_adapter = open_adapter_desc.hAdapter;
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@ -933,6 +934,7 @@ HRESULT CDECL wined3d_output_get_desc(const struct wined3d_output *output,
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if (FAILED(hr = wined3d_output_get_display_mode(output, &mode, &rotation)))
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return hr;
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desc->ordinal = output->ordinal;
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memcpy(desc->device_name, adapter->device_name, sizeof(desc->device_name));
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SetRect(&desc->desktop_rect, 0, 0, mode.width, mode.height);
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OffsetRect(&desc->desktop_rect, adapter->monitor_position.x, adapter->monitor_position.y);
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@ -2805,7 +2807,8 @@ BOOL wined3d_adapter_init(struct wined3d_adapter *adapter, unsigned int ordinal,
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return FALSE;
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}
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if (FAILED(hr = wined3d_output_init(&adapter->outputs[0], adapter, display_device.DeviceName)))
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if (FAILED(hr = wined3d_output_init(&adapter->outputs[0], 0, adapter,
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display_device.DeviceName)))
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{
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ERR("Failed to initialise output, hr %#x.\n", hr);
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goto done;
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@ -2901,6 +2901,7 @@ struct wined3d_adapter_ops
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struct wined3d_output
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{
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unsigned int ordinal;
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WCHAR device_name[CCHDEVICENAME];
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struct wined3d_adapter *adapter;
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enum wined3d_format_id screen_format;
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@ -2138,6 +2138,7 @@ struct wined3d_view_desc
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struct wined3d_output_desc
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{
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unsigned int ordinal;
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WCHAR device_name[CCHDEVICENAME];
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RECT desktop_rect;
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BOOL attached_to_desktop;
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