wined3d: Define a constant for the blit texture size parameter.

This commit is contained in:
Stefan Dösinger 2015-04-02 00:30:53 +02:00 committed by Alexandre Julliard
parent ad50f872ae
commit e8b9f8134d
1 changed files with 4 additions and 2 deletions

View File

@ -6836,6 +6836,8 @@ struct arbfp_blit_desc
struct wine_rb_entry entry;
};
#define ARBFP_BLIT_PARAM_SIZE 0
struct arbfp_blit_priv
{
struct wine_rb_tree shaders;
@ -7483,7 +7485,7 @@ static GLuint gen_yuv_shader(struct arbfp_blit_priv *priv, const struct wined3d_
shader_addline(&buffer, "TEMP texcrd2;\n");
shader_addline(&buffer, "PARAM coef = {1.0, 0.5, 2.0, 0.25};\n");
shader_addline(&buffer, "PARAM yuv_coef = {1.403, 0.344, 0.714, 1.770};\n");
shader_addline(&buffer, "PARAM size = program.local[0];\n");
shader_addline(&buffer, "PARAM size = program.local[%u];\n", ARBFP_BLIT_PARAM_SIZE);
switch (type->fixup)
{
@ -7669,7 +7671,7 @@ err_out:
checkGLcall("glEnable(GL_FRAGMENT_PROGRAM_ARB)");
GL_EXTCALL(glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, shader));
checkGLcall("glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, shader)");
GL_EXTCALL(glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, 0, size));
GL_EXTCALL(glProgramLocalParameter4fvARB(GL_FRAGMENT_PROGRAM_ARB, ARBFP_BLIT_PARAM_SIZE, size));
checkGLcall("glProgramLocalParameter4fvARB");
return WINED3D_OK;