wined3d: Add the WINED3DSPD_IUNKNOWN flag and use it.
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@ -115,7 +115,7 @@ HRESULT WINAPI IWineD3DResourceImpl_SetPrivateData(IWineD3DResource *iface, REFG
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#if 0
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(*data)->uniquenessValue = This->uniquenessValue;
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#endif
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if (Flags & D3DSPD_IUNKNOWN) {
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if (Flags & WINED3DSPD_IUNKNOWN) {
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(*data)->ptr.object = (LPUNKNOWN)pData;
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(*data)->size = sizeof(LPUNKNOWN);
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IUnknown_AddRef((*data)->ptr.object);
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@ -157,7 +157,7 @@ HRESULT WINAPI IWineD3DResourceImpl_GetPrivateData(IWineD3DResource *iface, REFG
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#if 0 /* This may not be right. */
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if (((*data)->flags & D3DSPD_VOLATILE)
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if (((*data)->flags & WINED3DSPD_VOLATILE)
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&& (*data)->uniquenessValue != This->uniquenessValue)
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return DDERR_EXPIRED;
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#endif
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@ -166,7 +166,7 @@ HRESULT WINAPI IWineD3DResourceImpl_GetPrivateData(IWineD3DResource *iface, REFG
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return WINED3DERR_MOREDATA;
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}
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if ((*data)->flags & D3DSPD_IUNKNOWN) {
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if ((*data)->flags & WINED3DSPD_IUNKNOWN) {
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*(LPUNKNOWN *)pData = (*data)->ptr.object;
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IUnknown_AddRef((*data)->ptr.object);
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}
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@ -187,7 +187,7 @@ HRESULT WINAPI IWineD3DResourceImpl_FreePrivateData(IWineD3DResource *iface, REF
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*data = (*data)->next;
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if ((*data)->flags & D3DSPD_IUNKNOWN)
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if ((*data)->flags & WINED3DSPD_IUNKNOWN)
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{
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if ((*data)->ptr.object != NULL)
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IUnknown_Release((*data)->ptr.object);
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@ -1562,4 +1562,7 @@ typedef enum _WINED3DSURFTYPE {
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#define WINED3DSTREAMSOURCE_INDEXEDDATA (1 << 30)
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#define WINED3DSTREAMSOURCE_INSTANCEDATA (2 << 30)
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/* SetPrivateData flags */
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#define WINED3DSPD_IUNKNOWN 0x00000001
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#endif
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