wined3d: Remove "Reserved" fields from wined3d_caps.

Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Józef Kucia 2018-06-13 12:24:00 +02:00 committed by Alexandre Julliard
parent ec42ed4e18
commit e825ec4a13
1 changed files with 0 additions and 3 deletions

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@ -1944,7 +1944,6 @@ struct wined3d_caps
DWORD DevCaps2; DWORD DevCaps2;
float MaxNpatchTessellationLevel; float MaxNpatchTessellationLevel;
DWORD Reserved5; /* undocumented */
UINT MasterAdapterOrdinal; UINT MasterAdapterOrdinal;
UINT AdapterOrdinalInGroup; UINT AdapterOrdinalInGroup;
@ -1959,8 +1958,6 @@ struct wined3d_caps
DWORD MaxPShaderInstructionsExecuted; DWORD MaxPShaderInstructionsExecuted;
DWORD MaxVertexShader30InstructionSlots; DWORD MaxVertexShader30InstructionSlots;
DWORD MaxPixelShader30InstructionSlots; DWORD MaxPixelShader30InstructionSlots;
DWORD Reserved2; /* Not in the microsoft headers but documented */
DWORD Reserved3;
struct wined3d_ddraw_caps ddraw_caps; struct wined3d_ddraw_caps ddraw_caps;