server: Work around Mac OS not being able to set global breakpoint flags.
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@ -211,6 +211,7 @@ void set_thread_context( struct thread *thread, const context_t *context, unsign
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mach_msg_type_number_t count = sizeof(state) / sizeof(int);
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mach_msg_type_name_t type;
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mach_port_t port, process_port = get_process_port( thread->process );
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unsigned int dr7;
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/* all other regs are handled on the client side */
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assert( flags == SERVER_CTX_DEBUG_REGISTERS );
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@ -223,6 +224,9 @@ void set_thread_context( struct thread *thread, const context_t *context, unsign
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return;
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}
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/* Mac OS doesn't allow setting the global breakpoint flags */
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dr7 = (context->debug.i386_regs.dr7 & ~0xaa) | ((context->debug.i386_regs.dr7 & 0xaa) >> 1);
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#if __DARWIN_UNIX03 && defined(_STRUCT_X86_DEBUG_STATE32)
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state.__dr0 = context->debug.i386_regs.dr0;
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state.__dr1 = context->debug.i386_regs.dr1;
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@ -231,7 +235,7 @@ void set_thread_context( struct thread *thread, const context_t *context, unsign
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state.__dr4 = 0;
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state.__dr5 = 0;
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state.__dr6 = context->debug.i386_regs.dr6;
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state.__dr7 = context->debug.i386_regs.dr7;
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state.__dr7 = dr7;
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#else
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state.dr0 = context->debug.i386_regs.dr0;
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state.dr1 = context->debug.i386_regs.dr1;
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@ -240,7 +244,7 @@ void set_thread_context( struct thread *thread, const context_t *context, unsign
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state.dr4 = 0;
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state.dr5 = 0;
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state.dr6 = context->debug.i386_regs.dr6;
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state.dr7 = context->debug.i386_regs.dr7;
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state.dr7 = dr7;
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#endif
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if (!thread_set_state( port, x86_DEBUG_STATE32, (thread_state_t)&state, count ))
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{
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