wined3d: Implement overlay position tracking.
This commit is contained in:
parent
a7d5b1e9a5
commit
e795d842ec
|
@ -1841,7 +1841,13 @@ IDirectDrawSurfaceImpl_UpdateOverlay(IDirectDrawSurface7 *iface,
|
|||
Flags,
|
||||
(WINEDDOVERLAYFX *) FX);
|
||||
LeaveCriticalSection(&ddraw_cs);
|
||||
switch(hr) {
|
||||
case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
|
||||
case WINEDDERR_NOTAOVERLAYSURFACE: return DDERR_NOTAOVERLAYSURFACE;
|
||||
case WINEDDERR_OVERLAYNOTVISIBLE: return DDERR_OVERLAYNOTVISIBLE;
|
||||
default:
|
||||
return hr;
|
||||
}
|
||||
}
|
||||
|
||||
/*****************************************************************************
|
||||
|
|
|
@ -357,8 +357,9 @@ DWORD WINAPI IWineD3DBaseSurfaceImpl_GetPitch(IWineD3DSurface *iface) {
|
|||
|
||||
HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetOverlayPosition(IWineD3DSurface *iface, LONG X, LONG Y) {
|
||||
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
|
||||
LONG w, h;
|
||||
|
||||
FIXME("(%p)->(%d,%d) Stub!\n", This, X, Y);
|
||||
TRACE("(%p)->(%d,%d) Stub!\n", This, X, Y);
|
||||
|
||||
if(!(This->resource.usage & WINED3DUSAGE_OVERLAY))
|
||||
{
|
||||
|
@ -366,21 +367,38 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_SetOverlayPosition(IWineD3DSurface *iface
|
|||
return WINEDDERR_NOTAOVERLAYSURFACE;
|
||||
}
|
||||
|
||||
w = This->overlay_destrect.right - This->overlay_destrect.left;
|
||||
h = This->overlay_destrect.bottom - This->overlay_destrect.top;
|
||||
This->overlay_destrect.left = X;
|
||||
This->overlay_destrect.top = Y;
|
||||
This->overlay_destrect.right = X + w;
|
||||
This->overlay_destrect.bottom = Y + h;
|
||||
|
||||
return WINED3D_OK;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IWineD3DBaseSurfaceImpl_GetOverlayPosition(IWineD3DSurface *iface, LONG *X, LONG *Y) {
|
||||
IWineD3DSurfaceImpl *This = (IWineD3DSurfaceImpl *) iface;
|
||||
HRESULT hr;
|
||||
|
||||
FIXME("(%p)->(%p,%p) Stub!\n", This, X, Y);
|
||||
TRACE("(%p)->(%p,%p)\n", This, X, Y);
|
||||
|
||||
if(!(This->resource.usage & WINED3DUSAGE_OVERLAY))
|
||||
{
|
||||
TRACE("(%p): Not an overlay surface\n", This);
|
||||
return WINEDDERR_NOTAOVERLAYSURFACE;
|
||||
}
|
||||
if(This->overlay_dest == NULL) {
|
||||
*X = 0; *Y = 0;
|
||||
hr = WINEDDERR_OVERLAYNOTVISIBLE;
|
||||
} else {
|
||||
*X = This->overlay_destrect.left;
|
||||
*Y = This->overlay_destrect.top;
|
||||
hr = WINED3D_OK;
|
||||
}
|
||||
|
||||
return WINED3D_OK;
|
||||
TRACE("Returning 0x%08x, position %d, %d\n", hr, *X, *Y);
|
||||
return hr;
|
||||
}
|
||||
|
||||
HRESULT WINAPI IWineD3DBaseSurfaceImpl_UpdateOverlayZOrder(IWineD3DSurface *iface, DWORD Flags, IWineD3DSurface *Ref) {
|
||||
|
@ -405,8 +423,41 @@ HRESULT WINAPI IWineD3DBaseSurfaceImpl_UpdateOverlay(IWineD3DSurface *iface, REC
|
|||
|
||||
if(!(This->resource.usage & WINED3DUSAGE_OVERLAY))
|
||||
{
|
||||
TRACE("(%p): Not an overlay surface\n", This);
|
||||
WARN("(%p): Not an overlay surface\n", This);
|
||||
return WINEDDERR_NOTAOVERLAYSURFACE;
|
||||
} else if(!DstSurface) {
|
||||
WARN("(%p): Dest surface is NULL\n", This);
|
||||
return WINED3DERR_INVALIDCALL;
|
||||
}
|
||||
|
||||
if(SrcRect) {
|
||||
This->overlay_srcrect = *SrcRect;
|
||||
} else {
|
||||
This->overlay_srcrect.left = 0;
|
||||
This->overlay_srcrect.top = 0;
|
||||
This->overlay_srcrect.right = This->currentDesc.Width;
|
||||
This->overlay_srcrect.bottom = This->currentDesc.Height;
|
||||
}
|
||||
|
||||
if(DstRect) {
|
||||
This->overlay_destrect = *DstRect;
|
||||
} else {
|
||||
This->overlay_destrect.left = 0;
|
||||
This->overlay_destrect.top = 0;
|
||||
This->overlay_destrect.right = Dst ? Dst->currentDesc.Width : 0;
|
||||
This->overlay_destrect.bottom = Dst ? Dst->currentDesc.Height : 0;
|
||||
}
|
||||
|
||||
if(Flags & WINEDDOVER_SHOW) {
|
||||
This->overlay_dest = Dst;
|
||||
|
||||
} else if(Flags & WINEDDOVER_HIDE) {
|
||||
/* tests show that the rectangles are erased on hide */
|
||||
This->overlay_srcrect.left = 0; This->overlay_srcrect.top = 0;
|
||||
This->overlay_srcrect.right = 0; This->overlay_srcrect.bottom = 0;
|
||||
This->overlay_destrect.left = 0; This->overlay_destrect.top = 0;
|
||||
This->overlay_destrect.right = 0; This->overlay_destrect.bottom = 0;
|
||||
This->overlay_dest = NULL;
|
||||
}
|
||||
|
||||
return WINED3D_OK;
|
||||
|
|
|
@ -1326,6 +1326,11 @@ struct IWineD3DSurfaceImpl
|
|||
|
||||
/* DirectDraw clippers */
|
||||
IWineD3DClipper *clipper;
|
||||
|
||||
/* DirectDraw Overlay handling */
|
||||
RECT overlay_srcrect;
|
||||
RECT overlay_destrect;
|
||||
IWineD3DSurfaceImpl *overlay_dest;
|
||||
};
|
||||
|
||||
extern const IWineD3DSurfaceVtbl IWineD3DSurface_Vtbl;
|
||||
|
|
|
@ -80,6 +80,7 @@ struct IWineD3DSurface;
|
|||
#define WINEDDERR_SURFACEBUSY MAKE_WINED3DHRESULT(430)
|
||||
#define WINEDDERR_INVALIDRECT MAKE_WINED3DHRESULT(150)
|
||||
#define WINEDDERR_NOCLIPLIST MAKE_WINED3DHRESULT(205)
|
||||
#define WINEDDERR_OVERLAYNOTVISIBLE MAKE_WINED3DHRESULT(577)
|
||||
#define WINED3DOK_NOAUTOGEN MAKE_WINED3DSTATUS(2159)
|
||||
|
||||
/*****************************************************************************
|
||||
|
|
|
@ -1803,4 +1803,28 @@ typedef struct _WINEDDOVERLAYFX
|
|||
#define WINEDDFLIP_INTERVAL3 0x03000000
|
||||
#define WINEDDFLIP_INTERVAL4 0x04000000
|
||||
|
||||
#define WINEDDOVER_ALPHADEST 0x00000001
|
||||
#define WINEDDOVER_ALPHADESTCONSTOVERRIDE 0x00000002
|
||||
#define WINEDDOVER_ALPHADESTNEG 0x00000004
|
||||
#define WINEDDOVER_ALPHADESTSURFACEOVERRIDE 0x00000008
|
||||
#define WINEDDOVER_ALPHAEDGEBLEND 0x00000010
|
||||
#define WINEDDOVER_ALPHASRC 0x00000020
|
||||
#define WINEDDOVER_ALPHASRCCONSTOVERRIDE 0x00000040
|
||||
#define WINEDDOVER_ALPHASRCNEG 0x00000080
|
||||
#define WINEDDOVER_ALPHASRCSURFACEOVERRIDE 0x00000100
|
||||
#define WINEDDOVER_HIDE 0x00000200
|
||||
#define WINEDDOVER_KEYDEST 0x00000400
|
||||
#define WINEDDOVER_KEYDESTOVERRIDE 0x00000800
|
||||
#define WINEDDOVER_KEYSRC 0x00001000
|
||||
#define WINEDDOVER_KEYSRCOVERRIDE 0x00002000
|
||||
#define WINEDDOVER_SHOW 0x00004000
|
||||
#define WINEDDOVER_ADDDIRTYRECT 0x00008000
|
||||
#define WINEDDOVER_REFRESHDIRTYRECTS 0x00010000
|
||||
#define WINEDDOVER_REFRESHALL 0x00020000
|
||||
#define WINEDDOVER_DDFX 0x00080000
|
||||
#define WINEDDOVER_AUTOFLIP 0x00100000
|
||||
#define WINEDDOVER_BOB 0x00200000
|
||||
#define WINEDDOVER_OVERRIDEBOBWEAVE 0x00400000
|
||||
#define WINEDDOVER_INTERLEAVED 0x00800000
|
||||
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue