diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index f3c4ac8e1dd..e574005ca99 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -4648,11 +4648,7 @@ float4 main(float4 color : COLOR) : SV_TARGET ID3D10Device_RSGetScissorRects(device, &count, tmp_rect); for (i = 0; i < D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE; ++i) { - if (!i) - todo_wine ok(!tmp_rect[i].left && !tmp_rect[i].top && !tmp_rect[i].right && !tmp_rect[i].bottom, - "Got unexpected scissor rect %s in slot %u.\n", - wine_dbgstr_rect(&tmp_rect[i]), i); - else + todo_wine_if(!i) ok(!tmp_rect[i].left && !tmp_rect[i].top && !tmp_rect[i].right && !tmp_rect[i].bottom, "Got unexpected scissor rect %s in slot %u.\n", wine_dbgstr_rect(&tmp_rect[i]), i); @@ -4664,13 +4660,7 @@ float4 main(float4 color : COLOR) : SV_TARGET ID3D10Device_RSGetViewports(device, &count, tmp_viewport); for (i = 0; i < D3D10_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE; ++i) { - if (!i) - todo_wine ok(!tmp_viewport[i].TopLeftX && !tmp_viewport[i].TopLeftY && !tmp_viewport[i].Width - && !tmp_viewport[i].Height && !tmp_viewport[i].MinDepth && !tmp_viewport[i].MaxDepth, - "Got unexpected viewport {%d, %d, %u, %u, %.8e, %.8e} in slot %u.\n", - tmp_viewport[i].TopLeftX, tmp_viewport[i].TopLeftY, tmp_viewport[i].Width, - tmp_viewport[i].Height, tmp_viewport[i].MinDepth, tmp_viewport[i].MaxDepth, i); - else + todo_wine_if(!i) ok(!tmp_viewport[i].TopLeftX && !tmp_viewport[i].TopLeftY && !tmp_viewport[i].Width && !tmp_viewport[i].Height && !tmp_viewport[i].MinDepth && !tmp_viewport[i].MaxDepth, "Got unexpected viewport {%d, %d, %u, %u, %.8e, %.8e} in slot %u.\n",