diff --git a/dlls/urlmon/sec_mgr.c b/dlls/urlmon/sec_mgr.c index d54b2bf7d5b..9d0e7994cbf 100644 --- a/dlls/urlmon/sec_mgr.c +++ b/dlls/urlmon/sec_mgr.c @@ -689,7 +689,7 @@ static LPDWORD build_zonemap_from_reg(void) WCHAR name[32]; HKEY hkey; LPDWORD data = NULL; - DWORD allocated = 6; /* space for the zonecount and Zone "0" upto Zone "4" */ + DWORD allocated = 6; /* space for the zonecount and Zone "0" up to Zone "4" */ DWORD used = 0; DWORD res; DWORD len; diff --git a/dlls/urlmon/tests/sec_mgr.c b/dlls/urlmon/tests/sec_mgr.c index c7774eca3d8..e607259b5b1 100644 --- a/dlls/urlmon/tests/sec_mgr.c +++ b/dlls/urlmon/tests/sec_mgr.c @@ -496,7 +496,7 @@ static void test_GetZoneAttributes(void) if (FAILED(hr)) return; - /* native urlmon has Zone "0" upto Zone "4" since IE4 */ + /* native urlmon has Zone "0" up to Zone "4" since IE4 */ for (i = 0; i < 5; i++) { memset(buffer, -1, sizeof(buffer)); hr = IInternetZoneManager_GetZoneAttributes(zonemgr, i, pZA); diff --git a/dlls/user32/tests/menu.c b/dlls/user32/tests/menu.c index 7ffe29aa3a5..a3881039bd6 100644 --- a/dlls/user32/tests/menu.c +++ b/dlls/user32/tests/menu.c @@ -3023,7 +3023,7 @@ static void test_menu_maxdepth(void) hmenus[i] = CreatePopupMenu(); if( !hmenus[i]) break; } - ok( i == NR_MENUS, "could not create more then %d menu's\n", i); + ok( i == NR_MENUS, "could not create more than %d menu's\n", i); for( i = 1; i < NR_MENUS; i++) { ret = AppendMenuA( hmenus[i], MF_POPUP, (UINT_PTR)hmenus[i-1],"test"); if( !ret) break; diff --git a/dlls/winealsa.drv/dsoutput.c b/dlls/winealsa.drv/dsoutput.c index 9c6d7fdb598..6d0df2118a8 100644 --- a/dlls/winealsa.drv/dsoutput.c +++ b/dlls/winealsa.drv/dsoutput.c @@ -400,7 +400,7 @@ static HRESULT WINAPI IDsDriverBufferImpl_Unlock(PIDSDRIVERBUFFER iface, ret = snd_pcm_writei(This->pcm, pvAudio1, writelen); if (ret == -EPIPE) { - WARN("Underrun occured\n"); + WARN("Underrun occurred\n"); snd_pcm_prepare(This->pcm); ret = snd_pcm_writei(This->pcm, pvAudio1, writelen); snd_pcm_start(This->pcm); diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index c7eeb8f8832..991fe697fc6 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -1245,8 +1245,8 @@ static void shader_hw_sample(const struct wined3d_shader_instruction *ins, DWORD if (flags & TEX_DERIV) { - if(flags & TEX_PROJ) FIXME("Projected texture sampling with custom derivates\n"); - if(flags & TEX_BIAS) FIXME("Biased texture sampling with custom derivates\n"); + if(flags & TEX_PROJ) FIXME("Projected texture sampling with custom derivatives\n"); + if(flags & TEX_BIAS) FIXME("Biased texture sampling with custom derivatives\n"); shader_addline(buffer, "TXD%s %s, %s, %s, %s, texture[%u], %s;\n", mod, dst_str, coord_reg, dsx, dsy,sampler_idx, tex_type); } diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 0f5871e8b4c..706b065c59b 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -973,7 +973,7 @@ static void shader_generate_glsl_declarations(const struct wined3d_context *cont /* Declare uniforms for NP2 texcoord fixup: * This is NOT done inside the loop that declares the texture samplers since the NP2 fixup code * is currently only used for the GeforceFX series and when forcing the ARB_npot extension off. - * Modern cards just skip the code anyway, so put it inside a seperate loop. */ + * Modern cards just skip the code anyway, so put it inside a separate loop. */ if (pshader && ps_args->np2_fixup) { struct ps_np2fixup_info* const fixup = ctx_priv->cur_np2fixup_info;