wined3d: CheckTextureCapability returns TRUE for V8U8.

This commit is contained in:
Roderick Colenbrander 2008-03-22 16:45:59 +00:00 committed by Alexandre Julliard
parent ccb4ee39ab
commit e749825793
1 changed files with 1 additions and 1 deletions

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@ -2090,7 +2090,7 @@ static BOOL CheckTextureCapability(UINT Adapter, WINED3DFORMAT CheckFormat)
*/
case WINED3DFMT_V8U8:
if(GL_SUPPORT(NV_TEXTURE_SHADER) || GL_SUPPORT(ATI_ENVMAP_BUMPMAP)) {
return WINED3D_OK;
return TRUE;
}
TRACE_(d3d_caps)("[FAILED] - No converted formats on volumes\n");
return FALSE;