d3d8/tests: Add some lost device tests.
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@ -6248,6 +6248,94 @@ static void test_writeonly_resource(void)
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DestroyWindow(window);
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}
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static void test_lost_device(void)
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{
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IDirect3DDevice8 *device;
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IDirect3D8 *d3d;
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ULONG refcount;
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HWND window;
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HRESULT hr;
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BOOL ret;
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window = CreateWindowA("static", "d3d8_test", WS_OVERLAPPEDWINDOW,
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0, 0, 640, 480, NULL, NULL, NULL, NULL);
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d3d = Direct3DCreate8(D3D_SDK_VERSION);
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ok(!!d3d, "Failed to create a D3D object.\n");
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if (!(device = create_device(d3d, window, window, FALSE)))
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{
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skip("Failed to create a D3D device, skipping tests.\n");
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goto done;
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}
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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if (hr == D3DERR_DEVICELOST)
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{
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win_skip("Broken TestCooperativeLevel(), skipping test.\n");
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IDirect3DDevice8_Release(device);
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goto done;
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}
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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ret = SetForegroundWindow(GetDesktopWindow());
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ok(ret, "Failed to set foreground window.\n");
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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ret = ShowWindow(window, SW_RESTORE);
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ok(ret, "Failed to restore window.\n");
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ret = SetForegroundWindow(window);
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ok(ret, "Failed to set foreground window.\n");
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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todo_wine ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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hr = reset_device(device, window, FALSE);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = reset_device(device, window, TRUE);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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ret = SetForegroundWindow(GetDesktopWindow());
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ok(ret, "Failed to set foreground window.\n");
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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ret = ShowWindow(window, SW_RESTORE);
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ok(ret, "Failed to restore window.\n");
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = reset_device(device, window, FALSE);
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ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_TestCooperativeLevel(device);
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todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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hr = IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL);
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todo_wine ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr);
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refcount = IDirect3DDevice8_Release(device);
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ok(!refcount, "Device has %u references left.\n", refcount);
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done:
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IDirect3D8_Release(d3d);
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DestroyWindow(window);
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}
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START_TEST(device)
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{
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HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" );
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@ -6333,6 +6421,7 @@ START_TEST(device)
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test_resource_type();
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test_mipmap_lock();
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test_writeonly_resource();
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test_lost_device();
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UnregisterClassA("d3d8_test_wc", GetModuleHandleA(NULL));
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}
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