wined3d: Correct the wined3d_device_set_blend_state() .spec entry.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -95,7 +95,7 @@
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@ cdecl wined3d_device_release_focus_window(ptr)
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@ cdecl wined3d_device_reset(ptr ptr ptr ptr long)
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@ cdecl wined3d_device_set_base_vertex_index(ptr long)
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@ cdecl wined3d_device_set_blend_state(ptr ptr ptr)
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@ cdecl wined3d_device_set_blend_state(ptr ptr ptr long)
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@ cdecl wined3d_device_set_clip_status(ptr ptr)
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@ cdecl wined3d_device_set_compute_shader(ptr ptr)
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@ cdecl wined3d_device_set_constant_buffer(ptr long long ptr)
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