wined3d: Correct the wined3d_device_set_blend_state() .spec entry.

Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This commit is contained in:
Henri Verbeet 2021-04-26 13:41:33 +02:00 committed by Alexandre Julliard
parent 893febda14
commit e6d9538c7d
1 changed files with 1 additions and 1 deletions

View File

@ -95,7 +95,7 @@
@ cdecl wined3d_device_release_focus_window(ptr)
@ cdecl wined3d_device_reset(ptr ptr ptr ptr long)
@ cdecl wined3d_device_set_base_vertex_index(ptr long)
@ cdecl wined3d_device_set_blend_state(ptr ptr ptr)
@ cdecl wined3d_device_set_blend_state(ptr ptr ptr long)
@ cdecl wined3d_device_set_clip_status(ptr ptr)
@ cdecl wined3d_device_set_compute_shader(ptr ptr)
@ cdecl wined3d_device_set_constant_buffer(ptr long long ptr)