webservices: Add support for outgoing UDP connections.
Signed-off-by: Hans Leidekker <hans@codeweavers.com> Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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@ -108,6 +108,10 @@ struct channel
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{
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SOCKET socket;
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} tcp;
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struct
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{
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SOCKET socket;
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} udp;
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} u;
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char *read_buf;
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ULONG read_buflen;
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@ -160,6 +164,11 @@ static void reset_channel( struct channel *channel )
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channel->u.tcp.socket = -1;
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break;
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case WS_UDP_CHANNEL_BINDING:
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closesocket( channel->u.udp.socket );
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channel->u.udp.socket = -1;
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break;
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default: break;
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}
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}
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@ -210,6 +219,10 @@ static HRESULT create_channel( WS_CHANNEL_TYPE type, WS_CHANNEL_BINDING binding,
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channel->u.tcp.socket = -1;
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break;
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case WS_UDP_CHANNEL_BINDING:
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channel->u.udp.socket = -1;
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break;
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default: break;
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}
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@ -240,7 +253,8 @@ HRESULT WINAPI WsCreateChannel( WS_CHANNEL_TYPE type, WS_CHANNEL_BINDING binding
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FIXME( "channel type %u not implemented\n", type );
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return E_NOTIMPL;
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}
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if (binding != WS_HTTP_CHANNEL_BINDING && binding != WS_TCP_CHANNEL_BINDING)
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if (binding != WS_HTTP_CHANNEL_BINDING && binding != WS_TCP_CHANNEL_BINDING &&
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binding != WS_UDP_CHANNEL_BINDING)
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{
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FIXME( "channel binding %u not implemented\n", binding );
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return E_NOTIMPL;
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@ -640,6 +654,44 @@ static HRESULT connect_channel_tcp( struct channel *channel )
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return S_OK;
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}
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static HRESULT connect_channel_udp( struct channel *channel )
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{
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struct sockaddr_storage storage;
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struct sockaddr *addr = (struct sockaddr *)&storage;
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int addr_len;
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WS_URL_SCHEME_TYPE scheme;
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WCHAR *host;
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USHORT port;
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HRESULT hr;
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if (channel->u.udp.socket != -1) return S_OK;
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if ((hr = parse_url( &channel->addr.url, &scheme, &host, &port )) != S_OK) return hr;
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if (scheme != WS_URL_SOAPUDP_SCHEME_TYPE)
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{
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heap_free( host );
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return WS_E_INVALID_ENDPOINT_URL;
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}
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winsock_init();
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hr = resolve_hostname( host, port, addr, &addr_len );
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heap_free( host );
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if (hr != S_OK) return hr;
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if ((channel->u.udp.socket = socket( addr->sa_family, SOCK_DGRAM, 0 )) == -1)
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return HRESULT_FROM_WIN32( WSAGetLastError() );
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if (connect( channel->u.udp.socket, addr, addr_len ) < 0)
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{
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closesocket( channel->u.udp.socket );
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channel->u.udp.socket = -1;
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return HRESULT_FROM_WIN32( WSAGetLastError() );
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}
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return S_OK;
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}
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static HRESULT connect_channel( struct channel *channel )
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{
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switch (channel->binding)
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@ -650,6 +702,9 @@ static HRESULT connect_channel( struct channel *channel )
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case WS_TCP_CHANNEL_BINDING:
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return connect_channel_tcp( channel );
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case WS_UDP_CHANNEL_BINDING:
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return connect_channel_udp( channel );
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default:
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ERR( "unhandled binding %u\n", channel->binding );
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return E_NOTIMPL;
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@ -702,6 +757,9 @@ static HRESULT send_message( struct channel *channel, WS_MESSAGE *msg )
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case WS_TCP_CHANNEL_BINDING:
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return send_message_sock( channel->u.tcp.socket, buf.bytes, buf.length );
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case WS_UDP_CHANNEL_BINDING:
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return send_message_sock( channel->u.udp.socket, buf.bytes, buf.length );
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default:
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ERR( "unhandled binding %u\n", channel->binding );
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return E_NOTIMPL;
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@ -885,6 +943,9 @@ static HRESULT receive_message( struct channel *channel )
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case WS_TCP_CHANNEL_BINDING:
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return receive_message_sock( channel, channel->u.tcp.socket );
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case WS_UDP_CHANNEL_BINDING:
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return receive_message_sock( channel, channel->u.udp.socket );
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default:
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ERR( "unhandled binding %u\n", channel->binding );
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return E_NOTIMPL;
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