server: Add generic access mapping for winstation and desktop objects.
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aa3165fca6
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@ -46,9 +46,11 @@ static struct namespace *winstation_namespace;
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static void winstation_dump( struct object *obj, int verbose );
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static int winstation_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
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static void winstation_destroy( struct object *obj );
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static unsigned int winstation_map_access( struct object *obj, unsigned int access );
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static void desktop_dump( struct object *obj, int verbose );
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static int desktop_close_handle( struct object *obj, struct process *process, obj_handle_t handle );
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static void desktop_destroy( struct object *obj );
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static unsigned int desktop_map_access( struct object *obj, unsigned int access );
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static const struct object_ops winstation_ops =
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{
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@ -60,7 +62,7 @@ static const struct object_ops winstation_ops =
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NULL, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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no_map_access, /* map_access */
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winstation_map_access, /* map_access */
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no_lookup_name, /* lookup_name */
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winstation_close_handle, /* close_handle */
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winstation_destroy /* destroy */
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@ -77,7 +79,7 @@ static const struct object_ops desktop_ops =
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NULL, /* satisfied */
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no_signal, /* signal */
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no_get_fd, /* get_fd */
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no_map_access, /* map_access */
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desktop_map_access, /* map_access */
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no_lookup_name, /* lookup_name */
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desktop_close_handle, /* close_handle */
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desktop_destroy /* destroy */
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@ -139,6 +141,17 @@ static void winstation_destroy( struct object *obj )
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if (winstation->atom_table) release_object( winstation->atom_table );
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}
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static unsigned int winstation_map_access( struct object *obj, unsigned int access )
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{
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if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | WINSTA_ENUMDESKTOPS | WINSTA_READATTRIBUTES |
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WINSTA_ENUMERATE | WINSTA_READSCREEN;
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if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | WINSTA_ACCESSCLIPBOARD | WINSTA_CREATEDESKTOP |
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WINSTA_WRITEATTRIBUTES;
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if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | WINSTA_ACCESSGLOBALATOMS | WINSTA_EXITWINDOWS;
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if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_REQUIRED | WINSTA_ALL_ACCESS;
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return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
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}
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/* retrieve the process window station, checking the handle access rights */
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struct winstation *get_process_winstation( struct process *process, unsigned int access )
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{
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@ -239,6 +252,17 @@ static void desktop_destroy( struct object *obj )
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release_object( desktop->winstation );
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}
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static unsigned int desktop_map_access( struct object *obj, unsigned int access )
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{
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if (access & GENERIC_READ) access |= STANDARD_RIGHTS_READ | DESKTOP_READOBJECTS | DESKTOP_ENUMERATE;
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if (access & GENERIC_WRITE) access |= STANDARD_RIGHTS_WRITE | DESKTOP_CREATEMENU | DESKTOP_CREATEWINDOW |
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DESKTOP_HOOKCONTROL | DESKTOP_JOURNALRECORD | DESKTOP_JOURNALPLAYBACK |
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DESKTOP_WRITEOBJECTS;
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if (access & GENERIC_EXECUTE) access |= STANDARD_RIGHTS_EXECUTE | DESKTOP_SWITCHDESKTOP;
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if (access & GENERIC_ALL) access |= STANDARD_RIGHTS_REQUIRED | DESKTOP_ALL_ACCESS;
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return access & ~(GENERIC_READ | GENERIC_WRITE | GENERIC_EXECUTE | GENERIC_ALL);
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}
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/* retrieve the thread desktop, checking the handle access rights */
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struct desktop *get_thread_desktop( struct thread *thread, unsigned int access )
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{
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