gameux: Print the debug string and not the pointer to it.
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@ -683,7 +683,7 @@ static HRESULT GAMEUX_UpdateGame(LPGUID InstanceID) {
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LPWSTR lpRegistryPath;
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LPWSTR lpRegistryPath;
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LPWSTR lpGDFBinaryPath, lpGameInstallDirectory;
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LPWSTR lpGDFBinaryPath, lpGameInstallDirectory;
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TRACE("(%p)\n", debugstr_guid(InstanceID));
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TRACE("(%s)\n", debugstr_guid(InstanceID));
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/* first, check is game exists in CURRENT_USER scope */
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/* first, check is game exists in CURRENT_USER scope */
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installScope = GIS_CURRENT_USER;
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installScope = GIS_CURRENT_USER;
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