Fixed OpenGL devices implementation.
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@ -281,7 +281,7 @@ typedef struct render_state {
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} RenderState;
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typedef struct OpenGL_IDirect3DDevice2 {
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IDirect3DDevice2 common;
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IDirect3DDevice2Impl common;
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/* These are the OpenGL-specific variables */
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OSMesaContext ctx;
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@ -299,7 +299,7 @@ typedef struct OpenGL_IDirect3DDevice2 {
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} OpenGL_IDirect3DDevice2;
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typedef struct OpenGL_IDirect3DDevice {
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IDirect3DDevice common;
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IDirect3DDeviceImpl common;
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/* These are the OpenGL-specific variables */
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OSMesaContext ctx;
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