quartz: Add partial implementation of IReferenceClock for DSoundRenderer.
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2994695189
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@ -46,11 +46,13 @@ static const IBaseFilterVtbl DSoundRender_Vtbl;
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static const IPinVtbl DSoundRender_InputPin_Vtbl;
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static const IMemInputPinVtbl MemInputPin_Vtbl;
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static const IBasicAudioVtbl IBasicAudio_Vtbl;
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static const IReferenceClockVtbl IReferenceClock_Vtbl;
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typedef struct DSoundRenderImpl
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{
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const IBaseFilterVtbl * lpVtbl;
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const IBasicAudioVtbl *IBasicAudio_vtbl;
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const IReferenceClockVtbl *IReferenceClock_vtbl;
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LONG refCount;
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CRITICAL_SECTION csFilter;
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@ -66,8 +68,13 @@ typedef struct DSoundRenderImpl
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LPDIRECTSOUNDBUFFER dsbuffer;
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DWORD buf_size;
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DWORD write_pos;
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DWORD write_loops;
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BOOL init;
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DWORD last_play_pos;
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DWORD play_loops;
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REFERENCE_TIME play_time;
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long volume;
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long pan;
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} DSoundRenderImpl;
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@ -188,6 +195,47 @@ getout:
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return hr;
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}
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static inline HRESULT DSoundRender_GetPos(DSoundRenderImpl *This, DWORD *pPlayPos, DWORD *pWritePos, REFERENCE_TIME *pRefTime)
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{
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HRESULT hr;
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EnterCriticalSection(&This->csFilter);
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{
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hr = IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, pPlayPos, pWritePos);
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if (hr == DS_OK)
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{
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DWORD play_pos = *pPlayPos;
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if (play_pos < This->last_play_pos)
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This->play_loops++;
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This->last_play_pos = play_pos;
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/* If we're really falling behind, kick the play time back */
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if ((This->play_loops*This->buf_size)+play_pos >=
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(This->write_loops*This->buf_size)+This->write_pos)
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This->play_loops--;
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if (pRefTime)
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{
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REFERENCE_TIME play_time;
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play_time = ((REFERENCE_TIME)This->play_loops*10000000) +
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((REFERENCE_TIME)play_pos*10000000/This->buf_size);
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/* Don't let time run backwards */
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if(play_time-This->play_time > 0)
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This->play_time = play_time;
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else
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hr = S_FALSE;
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*pRefTime = This->play_time;
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}
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}
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}
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LeaveCriticalSection(&This->csFilter);
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return hr;
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}
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static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, LPBYTE data, DWORD size)
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{
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HRESULT hr;
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@ -199,10 +247,10 @@ static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, LPBYTE data,
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DWORD play_pos,buf_free;
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do {
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hr = IDirectSoundBuffer_GetCurrentPosition(This->dsbuffer, &play_pos, NULL);
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hr = DSoundRender_GetPos(This, &play_pos, NULL, NULL);
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if (hr != DS_OK)
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{
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ERR("Error GetCurrentPosition: %x\n", hr);
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ERR("GetPos returned error: %x\n", hr);
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break;
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}
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if (This->write_pos <= play_pos)
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@ -235,7 +283,12 @@ static HRESULT DSoundRender_SendSampleData(DSoundRenderImpl* This, LPBYTE data,
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size -= dwsize1 + dwsize2;
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data += dwsize1 + dwsize2;
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This->write_pos = (This->write_pos + dwsize1 + dwsize2) % This->buf_size;
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This->write_pos += dwsize1 + dwsize2;
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if (This->write_pos >= This->buf_size)
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{
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This->write_pos -= This->buf_size;
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This->write_loops++;
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}
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} while (size && This->state == State_Running);
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return hr;
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@ -334,6 +387,7 @@ HRESULT DSoundRender_create(IUnknown * pUnkOuter, LPVOID * ppv)
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pDSoundRender->lpVtbl = &DSoundRender_Vtbl;
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pDSoundRender->IBasicAudio_vtbl = &IBasicAudio_Vtbl;
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pDSoundRender->IReferenceClock_vtbl = &IReferenceClock_Vtbl;
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pDSoundRender->refCount = 1;
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InitializeCriticalSection(&pDSoundRender->csFilter);
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pDSoundRender->csFilter.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__ ": DSoundRenderImpl.csFilter");
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@ -387,6 +441,8 @@ static HRESULT WINAPI DSoundRender_QueryInterface(IBaseFilter * iface, REFIID ri
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*ppv = (LPVOID)This;
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else if (IsEqualIID(riid, &IID_IBasicAudio))
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*ppv = (LPVOID)&(This->IBasicAudio_vtbl);
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else if (IsEqualIID(riid, &IID_IReferenceClock))
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*ppv = (LPVOID)&(This->IReferenceClock_vtbl);
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if (*ppv)
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{
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@ -895,3 +951,99 @@ static const IBasicAudioVtbl IBasicAudio_Vtbl =
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Basicaudio_put_Balance,
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Basicaudio_get_Balance
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};
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/*** IUnknown methods ***/
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static HRESULT WINAPI ReferenceClock_QueryInterface(IReferenceClock *iface,
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REFIID riid,
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LPVOID*ppvObj)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
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TRACE("(%p/%p)->(%s (%p), %p)\n", This, iface, debugstr_guid(riid), riid, ppvObj);
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return DSoundRender_QueryInterface((IBaseFilter*)This, riid, ppvObj);
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}
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static ULONG WINAPI ReferenceClock_AddRef(IReferenceClock *iface)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
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TRACE("(%p/%p)->()\n", This, iface);
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return DSoundRender_AddRef((IBaseFilter*)This);
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}
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static ULONG WINAPI ReferenceClock_Release(IReferenceClock *iface)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
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TRACE("(%p/%p)->()\n", This, iface);
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return DSoundRender_Release((IBaseFilter*)This);
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}
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/*** IReferenceClock methods ***/
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static HRESULT WINAPI ReferenceClock_GetTime(IReferenceClock *iface,
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REFERENCE_TIME *pTime)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
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HRESULT hr = E_FAIL;
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DWORD play_pos;
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TRACE("(%p/%p)->(%p)\n", This, iface, pTime);
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if (This->dsbuffer)
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hr = DSoundRender_GetPos(This, &play_pos, NULL, pTime);
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if (FAILED(hr))
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ERR("Could not get refreence time (%x)!\n", hr);
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return hr;
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}
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static HRESULT WINAPI ReferenceClock_AdviseTime(IReferenceClock *iface,
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REFERENCE_TIME rtBaseTime,
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REFERENCE_TIME rtStreamTime,
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HEVENT hEvent,
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DWORD_PTR *pdwAdviseCookie)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
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FIXME("(%p/%p)->(%s, %s, %p, %p): stub!\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hEvent, pdwAdviseCookie);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI ReferenceClock_AdvisePeriodic(IReferenceClock *iface,
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REFERENCE_TIME rtBaseTime,
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REFERENCE_TIME rtStreamTime,
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HSEMAPHORE hSemaphore,
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DWORD_PTR *pdwAdviseCookie)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
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FIXME("(%p/%p)->(%s, %s, %p, %p): stub!\n", This, iface, wine_dbgstr_longlong(rtBaseTime), wine_dbgstr_longlong(rtStreamTime), (void*)hSemaphore, pdwAdviseCookie);
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return E_NOTIMPL;
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}
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static HRESULT WINAPI ReferenceClock_Unadvise(IReferenceClock *iface,
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DWORD_PTR dwAdviseCookie)
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{
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ICOM_THIS_MULTI(DSoundRenderImpl, IReferenceClock_vtbl, iface);
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FIXME("(%p/%p)->(%p): stub!\n", This, iface, (void*)dwAdviseCookie);
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return S_FALSE;
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}
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static const IReferenceClockVtbl IReferenceClock_Vtbl =
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{
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ReferenceClock_QueryInterface,
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ReferenceClock_AddRef,
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ReferenceClock_Release,
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ReferenceClock_GetTime,
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ReferenceClock_AdviseTime,
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ReferenceClock_AdvisePeriodic,
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ReferenceClock_Unadvise
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};
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