wined3d: Fix the EXT_blend_color extension definitions.

This commit is contained in:
Henri Verbeet 2011-03-31 20:04:44 +02:00 committed by Alexandre Julliard
parent f8507d6061
commit e4e28c47ea
2 changed files with 21 additions and 9 deletions

View File

@ -314,8 +314,8 @@ static void state_blend(DWORD state, struct wined3d_stateblock *stateblock, stru
FIXME("WINED3DRS_DESTBLEND = WINED3DBLEND_BOTHINVSRCALPHA, what to do?\n"); FIXME("WINED3DRS_DESTBLEND = WINED3DBLEND_BOTHINVSRCALPHA, what to do?\n");
break; break;
case WINED3DBLEND_BLENDFACTOR : dstBlend = GL_CONSTANT_COLOR; break; case WINED3DBLEND_BLENDFACTOR : dstBlend = GL_CONSTANT_COLOR_EXT; break;
case WINED3DBLEND_INVBLENDFACTOR : dstBlend = GL_ONE_MINUS_CONSTANT_COLOR; break; case WINED3DBLEND_INVBLENDFACTOR : dstBlend = GL_ONE_MINUS_CONSTANT_COLOR_EXT; break;
default: default:
FIXME("Unrecognized dst blend value %#x.\n", FIXME("Unrecognized dst blend value %#x.\n",
stateblock->state.render_states[WINED3DRS_DESTBLEND]); stateblock->state.render_states[WINED3DRS_DESTBLEND]);
@ -348,8 +348,8 @@ static void state_blend(DWORD state, struct wined3d_stateblock *stateblock, stru
dstBlend = GL_SRC_ALPHA; dstBlend = GL_SRC_ALPHA;
break; break;
case WINED3DBLEND_BLENDFACTOR : srcBlend = GL_CONSTANT_COLOR; break; case WINED3DBLEND_BLENDFACTOR : srcBlend = GL_CONSTANT_COLOR_EXT; break;
case WINED3DBLEND_INVBLENDFACTOR : srcBlend = GL_ONE_MINUS_CONSTANT_COLOR; break; case WINED3DBLEND_INVBLENDFACTOR : srcBlend = GL_ONE_MINUS_CONSTANT_COLOR_EXT; break;
default: default:
FIXME("Unrecognized src blend value %#x.\n", FIXME("Unrecognized src blend value %#x.\n",
stateblock->state.render_states[WINED3DRS_SRCBLEND]); stateblock->state.render_states[WINED3DRS_SRCBLEND]);
@ -417,8 +417,8 @@ static void state_blend(DWORD state, struct wined3d_stateblock *stateblock, stru
srcBlendAlpha = GL_ONE_MINUS_SRC_ALPHA; srcBlendAlpha = GL_ONE_MINUS_SRC_ALPHA;
FIXME("WINED3DRS_DESTBLENDALPHA = WINED3DBLEND_BOTHINVSRCALPHA, what to do?\n"); FIXME("WINED3DRS_DESTBLENDALPHA = WINED3DBLEND_BOTHINVSRCALPHA, what to do?\n");
break; break;
case WINED3DBLEND_BLENDFACTOR : dstBlendAlpha = GL_CONSTANT_COLOR; break; case WINED3DBLEND_BLENDFACTOR : dstBlendAlpha = GL_CONSTANT_COLOR_EXT; break;
case WINED3DBLEND_INVBLENDFACTOR : dstBlendAlpha = GL_ONE_MINUS_CONSTANT_COLOR; break; case WINED3DBLEND_INVBLENDFACTOR : dstBlendAlpha = GL_ONE_MINUS_CONSTANT_COLOR_EXT; break;
default: default:
FIXME("Unrecognized dst blend alpha value %#x.\n", FIXME("Unrecognized dst blend alpha value %#x.\n",
stateblock->state.render_states[WINED3DRS_DESTBLENDALPHA]); stateblock->state.render_states[WINED3DRS_DESTBLENDALPHA]);
@ -445,8 +445,8 @@ static void state_blend(DWORD state, struct wined3d_stateblock *stateblock, stru
srcBlendAlpha = GL_ONE_MINUS_SRC_ALPHA; srcBlendAlpha = GL_ONE_MINUS_SRC_ALPHA;
dstBlendAlpha = GL_SRC_ALPHA; dstBlendAlpha = GL_SRC_ALPHA;
break; break;
case WINED3DBLEND_BLENDFACTOR : srcBlendAlpha = GL_CONSTANT_COLOR; break; case WINED3DBLEND_BLENDFACTOR : srcBlendAlpha = GL_CONSTANT_COLOR_EXT; break;
case WINED3DBLEND_INVBLENDFACTOR : srcBlendAlpha = GL_ONE_MINUS_CONSTANT_COLOR; break; case WINED3DBLEND_INVBLENDFACTOR : srcBlendAlpha = GL_ONE_MINUS_CONSTANT_COLOR_EXT; break;
default: default:
FIXME("Unrecognized src blend alpha value %#x.\n", FIXME("Unrecognized src blend alpha value %#x.\n",
stateblock->state.render_states[WINED3DRS_SRCBLENDALPHA]); stateblock->state.render_states[WINED3DRS_SRCBLENDALPHA]);

View File

@ -2970,6 +2970,18 @@ typedef void (WINE_GLAPI *PGLFNSTENCILFUNCSEPARATEATIPROC)(GLenum, GLenum, GLint
#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743 #define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
#endif #endif
/* GL_EXT_blend_color */
#ifndef GL_EXT_blend_color
#define GL_EXT_blend_color 1
#define GL_CONSTANT_COLOR_EXT 0x8001
#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define GL_CONSTANT_ALPHA_EXT 0x8003
#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define GL_BLEND_COLOR_EXT 0x8005
#endif
typedef GLvoid (WINE_GLAPI *PGLFNBLENDCOLOREXTPROC)(GLclampf red,
GLclampf green, GLclampf blue, GLclampf alpha);
/* GL_EXT_blend_equation_separate */ /* GL_EXT_blend_equation_separate */
typedef void (WINE_GLAPI *PGLFNBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha); typedef void (WINE_GLAPI *PGLFNBLENDEQUATIONSEPARATEEXTPROC)(GLenum modeRGB, GLenum modeAlpha);
@ -4237,7 +4249,7 @@ typedef BOOL (WINAPI *WINED3D_PFNWGLSWAPINTERVALEXTPROC)(int interval);
USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, \ USE_GL_FUNC(PGLFNSTENCILFUNCSEPARATEATIPROC, \
glStencilFuncSeparateATI, ATI_SEPARATE_STENCIL, NULL) \ glStencilFuncSeparateATI, ATI_SEPARATE_STENCIL, NULL) \
/* GL_EXT_blend_color */ \ /* GL_EXT_blend_color */ \
USE_GL_FUNC(PGLFNBLENDCOLORPROC, \ USE_GL_FUNC(PGLFNBLENDCOLOREXTPROC, \
glBlendColorEXT, EXT_BLEND_COLOR, NULL) \ glBlendColorEXT, EXT_BLEND_COLOR, NULL) \
/* GL_EXT_blend_equation_separate */ \ /* GL_EXT_blend_equation_separate */ \
USE_GL_FUNC(PGLFNBLENDFUNCSEPARATEEXTPROC, \ USE_GL_FUNC(PGLFNBLENDFUNCSEPARATEEXTPROC, \