d3d10core: Add a stub ID3D10Query implementation.
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d412bcc3ae
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@ -7,6 +7,7 @@ IMPORTLIB = d3d10core
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IMPORTS = dxguid uuid dxgi kernel32
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C_SRCS = \
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async.c \
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buffer.c \
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d3d10core_main.c \
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device.c \
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@ -0,0 +1,166 @@
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/*
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* Copyright 2009 Henri Verbeet for CodeWeavers
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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*
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*/
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#include "config.h"
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#include "wine/port.h"
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#include "d3d10core_private.h"
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WINE_DEFAULT_DEBUG_CHANNEL(d3d10core);
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/* IUnknown methods */
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static HRESULT STDMETHODCALLTYPE d3d10_query_QueryInterface(ID3D10Query *iface, REFIID riid, void **object)
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{
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TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
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if (IsEqualGUID(riid, &IID_ID3D10Query)
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|| IsEqualGUID(riid, &IID_ID3D10Asynchronous)
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|| IsEqualGUID(riid, &IID_ID3D10DeviceChild)
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|| IsEqualGUID(riid, &IID_IUnknown))
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{
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IUnknown_AddRef(iface);
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*object = iface;
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return S_OK;
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}
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WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
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*object = NULL;
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return E_NOINTERFACE;
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}
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static ULONG STDMETHODCALLTYPE d3d10_query_AddRef(ID3D10Query *iface)
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{
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struct d3d10_query *This = (struct d3d10_query *)iface;
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ULONG refcount = InterlockedIncrement(&This->refcount);
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TRACE("%p increasing refcount to %u.\n", This, refcount);
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return refcount;
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}
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static ULONG STDMETHODCALLTYPE d3d10_query_Release(ID3D10Query *iface)
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{
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struct d3d10_query *This = (struct d3d10_query *)iface;
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ULONG refcount = InterlockedDecrement(&This->refcount);
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TRACE("%p decreasing refcount to %u.\n", This, refcount);
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if (!refcount)
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{
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HeapFree(GetProcessHeap(), 0, This);
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}
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return refcount;
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}
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/* ID3D10DeviceChild methods */
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static void STDMETHODCALLTYPE d3d10_query_GetDevice(ID3D10Query *iface, ID3D10Device **device)
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{
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FIXME("iface %p, device %p stub!\n", iface, device);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_query_GetPrivateData(ID3D10Query *iface,
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REFGUID guid, UINT *data_size, void *data)
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{
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FIXME("iface %p, guid %s, data_size %p, data %p stub!\n",
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iface, debugstr_guid(guid), data_size, data);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_query_SetPrivateData(ID3D10Query *iface,
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REFGUID guid, UINT data_size, const void *data)
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{
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FIXME("iface %p, guid %s, data_size %u, data %p stub!\n",
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iface, debugstr_guid(guid), data_size, data);
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return E_NOTIMPL;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_query_SetPrivateDataInterface(ID3D10Query *iface,
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REFGUID guid, const IUnknown *data)
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{
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FIXME("iface %p, guid %s, data %p stub!\n", iface, debugstr_guid(guid), data);
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return E_NOTIMPL;
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}
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/* ID3D10Asynchronous methods */
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static void STDMETHODCALLTYPE d3d10_query_Begin(ID3D10Query *iface)
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{
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FIXME("iface %p stub!\n", iface);
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}
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static void STDMETHODCALLTYPE d3d10_query_End(ID3D10Query *iface)
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{
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FIXME("iface %p stub!\n", iface);
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}
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static HRESULT STDMETHODCALLTYPE d3d10_query_GetData(ID3D10Query *iface, void *data, UINT data_size, UINT flags)
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{
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FIXME("iface %p, data %p, data_size %u, flags %#x stub!\n", iface, data, data_size, flags);
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return E_NOTIMPL;
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}
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static UINT STDMETHODCALLTYPE d3d10_query_GetDataSize(ID3D10Query *iface)
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{
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FIXME("iface %p stub!\n", iface);
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return 0;
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}
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/* ID3D10Query methods */
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static void STDMETHODCALLTYPE d3d10_query_GetDesc(ID3D10Query *iface, D3D10_QUERY_DESC *desc)
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{
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FIXME("iface %p, desc %p stub!\n", iface, desc);
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}
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static const struct ID3D10QueryVtbl d3d10_query_vtbl =
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{
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/* IUnknown methods */
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d3d10_query_QueryInterface,
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d3d10_query_AddRef,
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d3d10_query_Release,
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/* ID3D10DeviceChild methods */
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d3d10_query_GetDevice,
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d3d10_query_GetPrivateData,
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d3d10_query_SetPrivateData,
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d3d10_query_SetPrivateDataInterface,
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/* ID3D10Asynchronous methods */
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d3d10_query_Begin,
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d3d10_query_End,
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d3d10_query_GetData,
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d3d10_query_GetDataSize,
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/* ID3D10Query methods */
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d3d10_query_GetDesc,
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};
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HRESULT d3d10_query_init(struct d3d10_query *query)
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{
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query->vtbl = &d3d10_query_vtbl;
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query->refcount = 1;
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return S_OK;
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}
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@ -224,6 +224,15 @@ struct d3d10_sampler_state
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HRESULT d3d10_sampler_state_init(struct d3d10_sampler_state *state) DECLSPEC_HIDDEN;
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/* ID3D10Query */
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struct d3d10_query
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{
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const struct ID3D10QueryVtbl *vtbl;
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LONG refcount;
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};
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HRESULT d3d10_query_init(struct d3d10_query *query) DECLSPEC_HIDDEN;
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/* Layered device */
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enum dxgi_device_layer_id
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{
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@ -1036,9 +1036,30 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device *i
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static HRESULT STDMETHODCALLTYPE d3d10_device_CreateQuery(ID3D10Device *iface,
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const D3D10_QUERY_DESC *desc, ID3D10Query **query)
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{
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FIXME("iface %p, desc %p, query %p stub!\n", iface, desc, query);
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struct d3d10_query *object;
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HRESULT hr;
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return E_NOTIMPL;
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TRACE("iface %p, desc %p, query %p.\n", iface, desc, query);
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object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
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if (!object)
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{
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ERR("Failed to allocate D3D10 query object memory.\n");
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return E_OUTOFMEMORY;
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}
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hr = d3d10_query_init(object);
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if (FAILED(hr))
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{
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WARN("Failed to initialize query, hr %#x.\n", hr);
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HeapFree(GetProcessHeap(), 0, object);
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return hr;
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}
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TRACE("Created query %p.\n", object);
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*query = (ID3D10Query *)object;
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return S_OK;
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}
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static HRESULT STDMETHODCALLTYPE d3d10_device_CreatePredicate(ID3D10Device *iface,
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