d3dcompiler_43: Make add_type_to_scope() static.
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@ -186,7 +186,7 @@ static BOOL check_type_modifiers(DWORD modifiers, struct source_location *loc)
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return TRUE;
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}
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BOOL add_type_to_scope(struct hlsl_scope *scope, struct hlsl_type *def)
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static BOOL add_type_to_scope(struct hlsl_scope *scope, struct hlsl_type *def)
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{
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if (get_type(scope, def->name, FALSE))
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return FALSE;
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