There's no way to properly unload a driver, so don't try.

This commit is contained in:
Alexandre Julliard 2005-09-03 09:38:22 +00:00
parent 9cbe48f80c
commit e4a20a4bb9
1 changed files with 2 additions and 5 deletions

View File

@ -20,7 +20,6 @@
#include <stdarg.h> #include <stdarg.h>
#include "windef.h" #include "windef.h"
#include "winbase.h"
#include "winternl.h" #include "winternl.h"
#include "wine/library.h" #include "wine/library.h"
#include "crt0_private.h" #include "crt0_private.h"
@ -31,10 +30,8 @@ extern NTSTATUS DriverEntry( struct _DRIVER_OBJECT *obj, UNICODE_STRING *path );
NTSTATUS __wine_spec_drv_entry( struct _DRIVER_OBJECT *obj, UNICODE_STRING *path ) NTSTATUS __wine_spec_drv_entry( struct _DRIVER_OBJECT *obj, UNICODE_STRING *path )
{ {
BOOL needs_init = (__wine_spec_init_state != CONSTRUCTORS_DONE); BOOL needs_init = (__wine_spec_init_state != CONSTRUCTORS_DONE);
NTSTATUS ret;
if (needs_init) _init( __wine_main_argc, __wine_main_argv, __wine_main_environ ); if (needs_init) _init( __wine_main_argc, __wine_main_argv, __wine_main_environ );
ret = DriverEntry( obj, path ); return DriverEntry( obj, path );
if (needs_init) _fini(); /* there is no detach routine so we can't call destructors */
ExitProcess( ret );
} }